Timeline for Balancing a game about gladiatorial robot combat
Current License: CC BY-SA 2.5
3 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 10, 2011 at 17:19 | history | tweeted | twitter.com/#!/StackGameDev/status/134681690701434880 | ||
| Jul 22, 2010 at 8:54 | comment | added | paan | Even with tight test/iterate loop, no value whatsoever should just be pick arbitrarily. That is just bad design IMO | |
| Jul 17, 2010 at 1:46 | history | answered | Tetrad | CC BY-SA 2.5 |