Timeline for How do I use the dot product to get an angle between two vectors?
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 13, 2017 at 12:18 | history | edited | CommunityBot | replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/ | |
| Apr 26, 2016 at 7:33 | comment | added | Tara | +1 for "By the way, the angle between two parallel vectors pointing in the same direction should be 0 degrees, not 180." | |
| Jan 31, 2014 at 8:01 | vote | accept | user3150201 | ||
| Jan 28, 2014 at 15:49 | history | edited | Anko | CC BY-SA 3.0 | Clarified and improved grammar. Moved note to bottom. |
| S Jan 28, 2014 at 10:44 | history | suggested | Raxvan | CC BY-SA 3.0 | changes the text to make it more readable. |
| Jan 28, 2014 at 10:01 | review | Suggested edits | |||
| S Jan 28, 2014 at 10:44 | |||||
| Jan 28, 2014 at 9:33 | history | edited | Alex - GlassEditor.com | CC BY-SA 3.0 | added 335 characters in body |
| Jan 28, 2014 at 9:28 | review | First posts | |||
| Jan 28, 2014 at 12:49 | |||||
| Jan 28, 2014 at 9:13 | history | answered | Alex - GlassEditor.com | CC BY-SA 3.0 |