Timeline for How can I estimate the difficulty of user-generated content in my puzzle game?
Current License: CC BY-SA 3.0
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| Feb 12, 2014 at 14:10 | comment | added | snollygolly | That's an interesting idea. The way the game is, once a puzzle is solved, it's no longer playable by anyone else. So any attempts prior to solving it must be failures. I'm already showing how many people have attempted it so far, so maybe factor that number into the difficulty? | |
| Feb 12, 2014 at 13:57 | history | answered | Peteris | CC BY-SA 3.0 |