Timeline for Scripts won't affect clones - Unity3d
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 14, 2014 at 15:19 | comment | added | noob | @jhocking Thanks for noticing. I corrected the mistake. | |
| Jun 14, 2014 at 15:18 | history | edited | noob | CC BY-SA 3.0 | edited body |
| Jun 14, 2014 at 14:40 | comment | added | jhocking | Your script declares variables "prefab1" and "prefab2" but then doesn't use those variables. I suspect you actually wanted the lines to say object1 = Instantiate(prefab1, position, Quarternion.identity) as GameObject; | |
| Jun 14, 2014 at 14:12 | vote | accept | Ssiro | ||
| Jun 14, 2014 at 12:42 | history | answered | noob | CC BY-SA 3.0 |