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when toggle format what by license comment
Feb 4, 2011 at 17:25 comment added Tetrad Well in that case you just want a script that updates the texture over time. void Update() { if( Time.time > timeToNextTexture ) { renderer.material.mainTexture = nextTexture; } }
Feb 4, 2011 at 16:28 comment added jokoon In fact my initial problem is more like "animated texture" than render to texture. I feel dubious about the term, but I don't think I want something that resembles a surveillance camera.
Feb 4, 2011 at 15:29 history answered Tetrad CC BY-SA 2.5