Check how much memory it takes,:
- How much RAM it uses
- How much texture + GPGPU memory it uses
- Minimum frame rate / Current frame rate * (CPUCPU speed * SpeedUpFactorOf(numberminimal number of cores inyou can use)),
- Similar equation for GPU calculation units
- what level of opengl/directx/cuda your game engine requires from the graphics adaptor,
- how much disk space the installation + user info takes...
Also test on various hardware configurations.