cube [[ 1. 0. 0. 6.] [ 0. 1. 0. 0.] [ 0. 0. 1. 0.] [ 0. 0. 0. 1.]] view [[1. 0. 0. 0.] [0. 1. 0. 0.] [0. 0. 1. 0.] [0. 0. 0. 1.]] final [[ 1. 0. 0. 6.] [ 0. 1. 0. 0.] [ 0. 0. 1. 0.] [ 0. 0. 0. 1.]] Hello! I have a cube and I'm trying to move it around. The above are the calculated matricies for the cube, viewport, and the combined matrix after multiplication. The result is this:
I'm not sure why it's being warped like this instead of scooting over a bit. Any idea?
