How can I implement snapping via code? I have this 2d circle that the players rotate via drag and it works like a rotating dial. The best way to describe what I wanted to achieve is similar to a clock hand snapping to the hour numbers. I'm a total beginner and haven't actually learned anything about quaternions.
How to implement a dial control that snaps to increments?
PeytonFarquhar
- 49
- 7
