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nathan
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Client should send one big packet or multiple smaller ones per frame?

The client can do several actions per frame, for instance, requesting a movement, shooting etc. Should i send a packet to the server for each action the client performed during the frame, or should i stack them in an unique packet and send it at the end of the frame?

EDIT: i'm using Jmonkeyengine and the provided network API SpiderMonkey.

nathan
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