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Dan Olson
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You didn't specify a discipline, but for programming almost every game company test I've seen has included:

  • A question about virtual destructors in C++. What they do, when are they needed, etc.
  • A question about dot products and cross products, what they do, how they're used, possibly how they're derived.
Dan Olson
  • 304
  • 1
  • 5