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OpenEmbedded/Yocto software layer for video game system emulators ============================================================ This layer provides video game system emulators recipes for use with OpenEmbedded and/or Yocto. Dependencies ============ This layer depends on: URI: git://git.openembedded.org/openembedded-core layers: meta branch: master URI: git://git.openembedded.org/meta-openembedded layers: meta-oe branch: master Patches ======= Please submit any patches via Pull Request to the GitHub repository: https://github.com/sergioprado/meta-game-emulators Adding the meta-game-emulators layer to your build ================================================= In order to use this layer, you need to make the build system aware of it. Assuming the meta-game-emulators layer exists at the top-level of your yocto build tree, you can add it to the build system by adding the location of the meta-game-emulators layer to bblayers.conf, along with any other layers needed. e.g.: BBLAYERS ?= " \ /path/to/yocto/meta \ /path/to/yocto/meta-yocto \ /path/to/yocto/meta-yocto-bsp \ /path/to/yocto/meta-game-emulators \ " 

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