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Hi! steve donovan schrieb: > On Tue, Nov 10, 2009 at 4:11 PM, hans elbers <hans@hpelbers.org> wrote: >> It is not intended for serializing, but it's very handy for debugging (or >> even to see what functions are in a loaded module (just do pr(_G) and >> scroll around in the output) > > That's exactly it - if just for debugging you don't have to worry > about the result being exactly parseable again by Lua in all > circumstances. And in that case it's not necessary to use normal text as output at all. So here is my try using graphviz. It should handle cycles, metatables, environment tables and upvalues. I used it to debug __index-cycles in a mixture of generated and hand-written code (was a real mess). Source is public domain. HF, Philipp 
-- generate a graphviz graph from a lua table structure local function append( tab, ... ) for i = 1, select( '#', ... ) do tab[ #tab + 1 ] = (select( i, ... )) end return tab end local function abbrev( str, data ) local escape = "\\\\" if data.use_html then escape = "\\" end local s = string.gsub( str, "[^%w?!=/+*-_.:,; ]", function( c ) -- local s = string.gsub( str, "[^%w_]", function( c ) return escape .. string.byte( c ) end ) if string.len( s ) > 20 then s = string.sub( s, 1, 17 ) .. "..." end return "'" .. s .. "'" end local function update_node_depth( val, data, depth ) data.node2depth[ val ] = math.min( data.node2depth[ val ] or depth, depth ) end local function define_node( data, node ) assert( not data.node2id[ node.value ] ) local id = data.n_nodes data.n_nodes = data.n_nodes + 1 data.node2id[ node.value ] = id append( data.nodes, node ) return id end local function define_edge( data, edge ) append( data.edges, edge ) end local function get_metatable( val, enabled ) if enabled then if type( debug ) == "table" and type( debug.getmetatable ) == "function" then return debug.getmetatable( val ) elseif type( getmetatable ) == "function" then return getmetatable( val ) end end end local function get_environment( val, enabled ) if enabled then if type( debug ) == "table" and type( debug.getfenv ) == "function" then return debug.getfenv( val ) elseif type( getfenv ) == "function" and type( val ) == "function" then return getfenv( val ) end end end -- generate dot code for references local function dottify_metatable_ref( val, id1, mt, id2, data ) append( data.edges, { A = val, A_id = id1, B = mt, B_id = id2, style = "dashed", arrowtail = "odiamond", label = "metatable", color = "blue" } ) data.nodes[ data.node2id[ val ] ].important = true data.nodes[ data.node2id[ mt ] ].important = true end local function dottify_environment_ref( val, id1, env, id2, data ) append( data.edges, { A = val, A_id = id1, B = env, B_id = id2, style = "dotted", arrowtail = "dot", label = "environment", color = "red" } ) data.nodes[ data.node2id[ val ] ].important = true data.nodes[ data.node2id[ env ] ].important = true end local function dottify_upvalue_ref( val, id1, upv, id2, data, name ) append( data.edges, { A = val, A_id = id1, B = upv, B_id = id2, style = "dashed", label = name or "#upvalue", color = "green" } ) data.nodes[ data.node2id[ val ] ].important = true data.nodes[ data.node2id[ upv ] ].important = true end local function dottify_ref( val1, id1, val2, id2, data ) append( data.edges, { A = val1, A_id = id1, B = val2, B_id = id2, style = "solid", arrowhead = "normal", } ) end -- forward declarations local dottify_table, dottify_userdata, dottify_thread, dottify_function local function make_label( tab, v, data, id, subid, depth ) if type( v ) == "table" then local id2 = dottify_table( v, data, depth+1 ) dottify_ref( tab, id..":"..subid, v, id2..":0", data ) return tostring( v ) elseif type( v ) == "userdata" then local id2 = dottify_userdata( v, data, depth+1 ) dottify_ref( tab, id..":"..subid, v, id2, data ) return tostring( v ) elseif type( v ) == "function" then local id2 = dottify_function( v, data, depth+1 ) dottify_ref( tab, id..":"..subid, v, id2, data ) return tostring( v ) elseif type( v ) == "thread" then local id2 = dottify_thread( v, data, depth+1 ) dottify_ref( tab, id..":"..subid, v, id2, data ) return tostring( v ) elseif type( v ) == "string" then return abbrev( v, data ) elseif type( v ) == "number" or type( v ) == "boolean" then return tostring( v ) else error( "unsupported primitive lua type" ) end end function dottify_table( tab, data, depth ) assert( type( tab ) == "table" ) update_node_depth( tab, data, depth ) if not data.node2id[ tab ] then local node = { value = tab } local id = define_node( data, node ) local label -- build label for this table if data.use_html then node.shape = "plaintext" label = [[<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="0" COLSPAN="2" BGCOLOR="lightgrey">]] .. tostring( tab ) .. [[ </TD></TR> ]] else node.shape = "record" label = "{ <0> " .. tostring( tab ) end local handled = {} local n = 1 -- first the array part for i,v in ipairs( tab ) do local el_label = make_label( tab, v, data, id, n, depth ) if data.use_html then label = label .. [[ <TR><TD PORT="]] .. n .. [[" COLSPAN="2">]] .. el_label .. [[ </TD></TR> ]] else label = label .. " | <" .. n .. "> " .. el_label end n = n + 1 handled[ i ] = true end -- and then the hash part local keys, values = {}, {} for k,v in pairs( tab ) do node.important = true if not handled[ k ] then -- skip array part elements local k_label = make_label( tab, k, data, id, "k"..n, depth ) local v_label = make_label( tab, v, data, id, "v"..n, depth ) if data.use_html then label = label .. [[ <TR><TD PORT="k]] .. n .. [[">]] .. k_label .. [[ </TD><TD PORT="v]] .. n .. [[">]] .. v_label .. [[ </TD></TR> ]] else append( keys, "<k" .. n .. "> " .. k_label ) append( values, "<v" .. n .. "> " .. v_label ) end n = n + 1 end end if data.use_html then node.label = label .. [[</TABLE>]] else if next( keys ) ~= nil then label = label .. " | { { " .. table.concat( keys, " | " ) .. " } | { " .. table.concat( values, " | " ) .. " } }" end node.label = label .. " }" end -- and now the metatable local mt = get_metatable( tab, data.show_metatables ) if type( mt ) == "table" then local id2 = dottify_table( mt, data, depth+1 ) dottify_metatable_ref( tab, id .. ":0", mt, id2 .. ":0", data ) end end return data.node2id[ tab ] end function dottify_userdata( udata, data, depth ) assert( type( udata ) == "userdata" ) update_node_depth( udata, data, depth ) if not data.node2id[ udata ] then local id = define_node( data, { value = udata, label = tostring( udata ), shape = "box" } ) -- the metatable local mt = get_metatable( udata, data.show_metatables ) if type( mt ) == "table" then local id2 = dottify_table( mt, data, depth+1 ) dottify_metatable_ref( udata, id, mt, id2..":0", data ) end -- the environment local env = get_environment( udata, data.show_environments ) if type( env ) == "table" then local id2 = dottify_table( env, data, depth+1 ) dottify_environment_ref( udata, id, env, id2..":0", data ) end end return data.node2id[ udata ] end function dottify_thread( thread, data, depth ) assert( type( thread ) == "thread" ) update_node_depth( thread, data, depth ) if not data.node2id[ thread ] then local id = define_node( data, { value = thread, label = tostring( thread ), shape = "triangle" } ) -- the environment local env = get_environment( val, data.show_environments ) if type( env ) == "table" then local id2 = dottify_table( env, data, depth+1 ) dottify_environment_ref( thread, id, env, id2..":0", data ) end end return data.node2id[ thread ] end function dottify_function( func, data, depth ) assert( type( func ) == "function" ) update_node_depth( func, data, depth ) if not data.node2id[ func ] then local id = define_node( data, { value = func, label = tostring( func ), shape = "ellipse" } ) -- the environment local env = get_environment( func, data.show_environments ) if type( env ) == "table" then local id2 = dottify_table( env, data, depth+1 ) dottify_environment_ref( func, id, env, id2..":0", data ) end -- the upvalues if data.show_upvalues and type( debug ) == "table" and type( debug.getupvalue ) == "function" then local n = 1 repeat local name, upvalue = debug.getupvalue( func, n ) if type( upvalue ) == "table" then local id2 = dottify_table( upvalue, data, depth+1 ) dottify_upvalue_ref( func, id, upvalue, id2..":0", data, name ) elseif type( upvalue ) == "userdata" then local id2 = dottify_userdata( upvalue, data, depth+1 ) dottify_upvalue_ref( func, id, upvalue, id2, data, name ) elseif type( upvalue ) == "function" then local id2 = dottify_function( upvalue, data, depth+1 ) dottify_upvalue_ref( func, id, upvalue, id2, data, name ) elseif type( upvalue ) == "thread" then local id2 = dottify_thread( upvalue, data, depth+1 ) dottify_upvalue_ref( func, id, upvalue, id2, data, name ) end n = n + 1 until name == nil end end return data.node2id[ func ] end local option_names = { "label", "shape", "style", "dir", "arrowhead", "arrowtail", "color", "fillcolor" } local function process_options( obj ) local options = {} for _,opt in ipairs( option_names ) do if obj[ opt ] then local quote_on = "\"" local quote_off = "\"" if opt == "label" and type( obj[ opt ] ) == "string" and obj[ opt ]:match( "^<.*>$" ) then quote_on, quote_off = "<", ">" end append( options, tostring( opt ) .. "=" .. quote_on .. tostring( obj[ opt ] ) .. quote_off ) end end return options end local function write_nodes( file, data ) for _,n in ipairs( data.nodes ) do if (data.max_depth <= 0 or data.node2depth[ n.value ] <= data.max_depth) and (data.show_unimportant or n.important) then local options = process_options( n ) file:write( " ", tostring( data.node2id[ n.value ] ), " [", table.concat( options, "," ), "];\n" ) end end end local function write_edges( file, data ) for _,e in ipairs( data.edges ) do if (data.max_depth <= 0 or (data.node2depth[ e.A ] <= data.max_depth and data.node2depth[ e.B ] <= data.max_depth)) and (data.show_unimportant or (data.nodes[ data.node2id[ e.A ] ].important and data.nodes[ data.node2id[ e.B ] ].important)) then local id1 = e.A_id or data.node2id[ e.A ] local id2 = e.B_id or data.node2id[ e.B ] local options = process_options( e ) file:write( " ", tostring( id1 ), " -> ", tostring( id2 ), " [", table.concat( options, "," ), "];\n" ) end end end -- main function local function dottify( filename, val, ... ) local data = { n_nodes = 1, node2id = {}, node2depth = {}, nodes = {}, edges = {}, show_metatables = true, show_upvalues = true, show_environments = false, use_html = true, show_unimportant = false, max_depth = 0, } for i = 1, select( '#', ... ) do local opt = select( i, ... ) if opt == "noenvironments" then data.show_environments = false elseif opt == "nometatables" then data.show_metatables = false elseif opt == "noupvalues" then data.show_upvalues = false elseif opt == "nohtml" then data.use_html = false elseif opt == "environments" then data.show_environments = true elseif opt == "metatables" then data.show_metatables = true elseif opt == "upvalues" then data.show_upvalues = true elseif opt == "html" then data.use_html = true elseif opt == "unimportant" then data.show_unimportant = true elseif type( opt ) == "number" then data.max_depth = opt end end local t = type( val ) if t == "table" then local id = dottify_table( val, data, 1 ) data.nodes[ id ].important = true elseif t == "function" then local id = dottify_function( val, data, 1 ) data.nodes[ id ].important = true elseif t == "thread" then local id = dottify_thread( val, data, 1 ) data.nodes[ id ].important = true elseif t == "userdata" then local id = dottify_userdata( val, data, 1 ) data.nodes[ id ].important = true else io.stderr:write( "warning: unsuitable value for dotlua!\n" ) end local file = assert( io.open( filename, "w" ) ) file:write( "digraph {\n" ) write_nodes( file, data ) write_edges( file, data ) file:write( "}\n" ) file:close() end return dottify