I want to draw some circles with different radius, and I want to keep them to be circle in any AspectRatio setting. I found that Offset needs to be used in radius to make absolute. However, I found peculiar behavior.
Graphics@{RGBColor[1, 0, 0], Thickness[0.3], Circle[{0.4666666666666667`, 0.48315`}, Offset[0Offset[{0.1474`]]1474,0.1474}]]} Shows
What is wrong? It should be a circle. How to make it normal circle?
