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matheorem
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I want to draw some circles with different radius, and I want to keep them to be circle in any AspectRatio setting. I found that Offset needs to be used in radius to make absolute. However, I found peculiar behavior.

Graphics@{RGBColor[1, 0, 0], Thickness[0.3], Circle[{0.4666666666666667`, 0.48315`}, Offset[0Offset[{0.1474`]]1474,0.1474}]]} 

Shows

enter image description here

What is wrong? It should be a circle. How to make it normal circle?

I want to draw some circles with different radius, and I want to keep them to be circle in any AspectRatio setting. I found that Offset needs to be used in radius to make absolute. However, I found peculiar behavior.

Graphics@{RGBColor[1, 0, 0], Thickness[0.3], Circle[{0.4666666666666667`, 0.48315`}, Offset[0.1474`]]} 

Shows

enter image description here

What is wrong? It should be a circle. How to make it normal circle?

I want to draw some circles with different radius, and I want to keep them to be circle in any AspectRatio setting. I found that Offset needs to be used in radius to make absolute. However, I found peculiar behavior.

Graphics@{RGBColor[1, 0, 0], Thickness[0.3], Circle[{0.4666666666666667`, 0.48315`}, Offset[{0.1474,0.1474}]]} 

Shows

enter image description here

What is wrong? It should be a circle. How to make it normal circle?

Source Link
matheorem
  • 17.7k
  • 8
  • 53
  • 121

Circle with Offset radius is not round

I want to draw some circles with different radius, and I want to keep them to be circle in any AspectRatio setting. I found that Offset needs to be used in radius to make absolute. However, I found peculiar behavior.

Graphics@{RGBColor[1, 0, 0], Thickness[0.3], Circle[{0.4666666666666667`, 0.48315`}, Offset[0.1474`]]} 

Shows

enter image description here

What is wrong? It should be a circle. How to make it normal circle?