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Jun 18, 2014 at 19:48 comment added Öskå @molkee That's what I thought :) I'm glad to help but it's also good sometimes to get credits from it :)
Jun 18, 2014 at 19:44 vote accept molkee
Jun 12, 2014 at 17:48 answer added george2079 timeline score: 1
Jun 12, 2014 at 11:56 answer added Öskå timeline score: 2
Jun 11, 2014 at 22:30 comment added rhomboidRhipper Use spheres instead of points. They will poke through the surface.
Jun 11, 2014 at 20:49 history reopened Öskå
Sjoerd C. de Vries
rm -rf
Jun 11, 2014 at 19:23 comment added Öskå Well, if you want the see-through solution just add PlotStyle -> [email protected] to ListSurfacePlot3D.
Jun 11, 2014 at 19:05 comment added molkee @Öskå thanks a lot! I need something to get done asap, you are right!
Jun 11, 2014 at 19:02 comment added Öskå @molkee Or this can be easily done as well.
Jun 11, 2014 at 19:00 comment added Öskå @molkee In the mean time, if you are hurry: {# - {4, 0, 0}, # + {4, 0, 0}} & /@ geom; Show[Graphics3D[Tube[#, 0.1] & /@ %], isosurface]
Jun 11, 2014 at 18:55 comment added molkee @Öskå can you paste your code for the Tube solution here?
Jun 11, 2014 at 18:50 comment added Öskå @molkee What exactly would you wish? A see through solution? A Tube solution? One could also simply put the points on the surface.. :)
Jun 11, 2014 at 18:48 comment added molkee @Öskå lol,I will play with it
Jun 11, 2014 at 18:46 comment added Öskå @molkee that would be it with Tube :)
Jun 11, 2014 at 18:26 review Reopen votes
Jun 11, 2014 at 20:49
Jun 11, 2014 at 18:09 comment added molkee added the code and the data
Jun 11, 2014 at 18:08 history edited molkee CC BY-SA 3.0
added 820 characters in body
Jun 11, 2014 at 16:31 comment added george2079 mathematica.stackexchange.com/questions/3665/…
Jun 11, 2014 at 14:39 history closed m_goldberg
Yves Klett
Öskå
rm -rf
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Jun 11, 2014 at 14:00 comment added s.s.o you may use Overlay and SetAlphaChannel Overlay[{isosurface, SetAlphaChannel[ Graphics3D[{Black, PointSize[0.05], Point[geom]}, Boxed -> False], .5]}, All, 2]
Jun 11, 2014 at 13:35 review Close votes
Jun 11, 2014 at 14:41
Jun 11, 2014 at 12:35 history edited m_goldberg CC BY-SA 3.0
Moderate clean-up
Jun 11, 2014 at 12:31 comment added m_goldberg Have you looked at the Opacity directive for the code that generates isosurface?
Jun 11, 2014 at 11:00 comment added Öskå You could make Tubes out of it? I'm afraid that you should provide the code for the isosurface and the points so one can reproduce it.
Jun 11, 2014 at 10:55 history asked molkee CC BY-SA 3.0