Timeline for How to create hedcut style images?
Current License: CC BY-SA 3.0
23 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 14, 2012 at 15:42 | vote | accept | Szabolcs | ||
| Aug 4, 2012 at 22:03 | history | edited | Simon Woods | CC BY-SA 3.0 | added white space in code blocks |
| Aug 4, 2012 at 21:47 | comment | added | Simon Woods | @Mr.Wizard, oops sorry. When I use standard copy I seem to get a lot of unnecessary line breaks which need editing out. I hadn't noticed that the plain text format removes all the spacing, though now you mention it it is glaringly obvious. I'll do some tidying up. | |
| Aug 4, 2012 at 21:20 | comment | added | Mr.Wizard | Simon, is there any reason to keep most of the code in (copy as) "Plain Text" format without any white space? | |
| Aug 4, 2012 at 21:19 | history | edited | Mr.Wizard | CC BY-SA 3.0 | deleted 2 characters in body |
| Aug 3, 2012 at 19:45 | comment | added | Simon Woods | @R.M, thanks for the link, the example looks really good. | |
| Aug 3, 2012 at 11:38 | history | bounty awarded | Szabolcs | ||
| Aug 1, 2012 at 21:01 | comment | added | rm -rf♦ | @SimonWoods There's this software called Strokes Maker (trial available) that allows one to use line strokes and create hedcut like pictures (example). I don't have Windows, but if you do, you could give it a try. You might get some ideas from how they do the layering and sketching (although, code might not be availble if it is a binary) | |
| Jul 27, 2012 at 22:25 | history | edited | Simon Woods | CC BY-SA 3.0 | added 1594 characters in body; added 73 characters in body |
| Jul 27, 2012 at 20:40 | comment | added | Simon Woods | @Szabolcs, that's a great idea. What I've ended up doing is using the additional dark pattern as you suggest, plus solid black, so 7 quantization levels in total. Any large areas of solid black then get changed to the dark pattern. This gives a better result than the MinDetect approach and doesn't require tweaking any parameters (at least on the images I have tried). Code update coming up. | |
| Jul 27, 2012 at 19:05 | comment | added | DGrady | Yeah, that looks a lot better. Nicely done! | |
| Jul 27, 2012 at 7:57 | comment | added | Szabolcs | Nice update! Would it be an improvement to introduce an additional dark pattern where the wavy line grid has dots inside the cells? Not sure it's worth it, just wondering. | |
| Jul 27, 2012 at 1:01 | comment | added | rm -rf♦ | @SimonWoods Eyes are always a hard problem. I suggest implementing something like the post-picture red-eye fixing tools available in a lot of today's phones and cameras. Basically, allow the user to click the eye and do a small local correction (your update is terrific without it too) | |
| Jul 26, 2012 at 22:33 | comment | added | Simon Woods | @Szabolcs, I agree that ideally the eyes should be detected and treated separately, but see the update. I think it's an improvement in the eye department without deviating too far from the desired style. | |
| Jul 26, 2012 at 22:30 | comment | added | Simon Woods | @DGrady, I've found a better (IMO) way of creating the outline which gives much less jerky edges. | |
| Jul 26, 2012 at 22:28 | history | edited | Simon Woods | CC BY-SA 3.0 | code updates following comments |
| Jul 26, 2012 at 7:48 | comment | added | Szabolcs | It's very nice how the patterns blend together! One thought I had is that eventually it would be nice to detect the eyes and treat them as a special case (not only for this implementation but for all of them). This doesn't seem like an easy problem though, it's probably worth its own question. | |
| Jul 26, 2012 at 0:44 | comment | added | JohnD | You guys are scary good at Mathematica. ;-) | |
| Jul 25, 2012 at 21:52 | comment | added | Jagra | Now this is getting interesting! +1 | |
| Jul 25, 2012 at 21:47 | comment | added | Simon Woods | @DGrady, I tried applying a Gaussian filter to the image before extracting the outlines, but it didn't come out very well. | |
| Jul 25, 2012 at 21:39 | comment | added | rm -rf♦ | Very nice!$\phantom{}$ | |
| Jul 25, 2012 at 21:32 | comment | added | DGrady | Nice implementation for some of @Jagra's comments. The edges are a bit jerky, especially in the second photo - have you thought about smoothing them? | |
| Jul 25, 2012 at 21:23 | history | answered | Simon Woods | CC BY-SA 3.0 |