3
$\begingroup$

I'm still a newbie in Mathematica. I want to draw a beam of radius of the sphere in $\mathbb{R}^3$ without the surface appearing (look at the attached image). I would like so many to appear that the drawing looks dense but not so many that they overlap too much. Thanks for your help.

enter image description here

$\endgroup$
3
  • $\begingroup$ Please post some Mathematica code and some pictures to descript what you want. $\endgroup$ Commented Oct 28, 2022 at 7:40
  • $\begingroup$ I just added an image @cvgmt $\endgroup$ Commented Oct 28, 2022 at 7:50
  • $\begingroup$ Similar perhaps to 219943. $\endgroup$ Commented Oct 28, 2022 at 9:14

2 Answers 2

7
$\begingroup$

Similar to what Ulrich Neumann wrote:

With[{n = 1000, r = 0.01}, Graphics3D[{MaterialShading["Copper"], Cone[{#, {0, 0, 0}}, r] & /@ SpherePoints[n]}, Background -> Black, Boxed -> False]] 

To go further you'd need proper ray tracing. For example, export as POV and run through POV-Ray.

enter image description here

$\endgroup$
5
$\begingroup$

Try SpherePoints[...]

pts = SpherePoints[200]; Graphics3D [{Orange, Line[Map[{{0, 0, 0}, #} &, pts]]},Boxed -> False] 

enter image description here

$\endgroup$

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.