Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

Required fields*

3
  • 1
    How will the library/plugin and the game communicate with each other? Will they run as part of the same executable and make function calls? Will the library/plugin communicate over the internet with the game running on a server somewhere? Some other way? This mechanism is key in determining the reach of the GPL license. Commented Aug 11, 2022 at 12:59
  • 3
    How free are you in choosing a different license for the game itself? Is it GPLv3+ by your choice, or because you use code from others with that license? Commented Aug 11, 2022 at 13:01
  • @Bart van Ingen Schenau the app does not have any access to the internet, the communication handling is done by basically passing symbols around, eg. The plugin asks to access the next frame and modify it, or requests the game's version etc. About the license, yes, I don't have anything that ties me to the GPL so I made the choice myself, mainly because I want a guarantee that the code won't become proprietary or something worse. I do consider about a different license but it's a last resort. Commented Aug 11, 2022 at 15:20