Timeline for How to improve designer and developer work flow?
Current License: CC BY-SA 3.0
12 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 22, 2017 at 20:35 | history | protected | gnat | ||
| Apr 12, 2012 at 11:45 | answer | added | Wyatt Barnett | timeline score: 0 | |
| Apr 12, 2012 at 11:29 | answer | added | devric | timeline score: 0 | |
| Mar 31, 2012 at 10:08 | answer | added | Ben DeMott | timeline score: 1 | |
| Mar 27, 2012 at 17:12 | answer | added | Matthew Rapati | timeline score: 2 | |
| Mar 27, 2012 at 16:10 | comment | added | wildpeaks | You're lucky: in small startups, both areas are often done by the same guy. | |
| Mar 27, 2012 at 14:26 | answer | added | notbenh | timeline score: 0 | |
| Mar 27, 2012 at 13:38 | answer | added | pap | timeline score: 4 | |
| Mar 27, 2012 at 5:27 | answer | added | edthethird | timeline score: 1 | |
| Mar 27, 2012 at 0:28 | comment | added | jcmeloni | While I don't think the question entirely fits with UX SE (UX != UI), this UX SE question does have some workflow tips that could be applied to your situation: ux.stackexchange.com/questions/18069/… Secondarily, when I've worked in dev teams where designers' deliverables were big ol' image files (sub-optimal), they also had to deliver a list of font sizes and padding/margins so as to limit the fiddling time. | |
| Mar 26, 2012 at 23:06 | comment | added | NoChance | I guess you may get more answer posting your question on the User Experience pages at: ux.stackexchange.com/?as=1 | |
| Mar 26, 2012 at 21:54 | history | asked | mbdev | CC BY-SA 3.0 |