Timeline for Inefficient use of interfaces in OOP (C#)
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 28, 2015 at 2:48 | vote | accept | user188644 | ||
| Jul 27, 2015 at 19:54 | comment | added | radarbob | Re-IExamine your design. I'm seeing the Command Pattern, events, and aspect oriented coding, and Popeil Dependency Injector, all pureed in an attempt to get a Unified Field Theory smoothie. @IdanArye hits the nail on the head I think - "dynamic mechanism ... to infer actions..." It's like you're trying to build an arbitrarily abstract framework. | |
| Jul 27, 2015 at 10:26 | audit | Suggested edits | |||
| Jul 27, 2015 at 11:36 | |||||
| Jul 26, 2015 at 13:16 | answer | added | Idan Arye | timeline score: 2 | |
| Jul 26, 2015 at 9:46 | history | edited | user188644 | CC BY-SA 3.0 | Added additional detail |
| Jul 26, 2015 at 9:31 | comment | added | David Arno | I concur with @Euphoric. The use of the two interfaces sounds sensible and, even with your clarification, it's hard to understand why you are having to duplicate code. Please share some of this duplicated code so we can better understand what you are trying to do. | |
| Jul 26, 2015 at 9:05 | history | edited | user188644 | CC BY-SA 3.0 | Added some detail |
| Jul 26, 2015 at 8:56 | comment | added | Euphoric | What code exactly are you duplicating? Also, I don't think there is anything wrong with your design. I could maybe suggest better design if I knew more about what exactly it means to open or examine something. | |
| Jul 26, 2015 at 7:34 | history | asked | user188644 | CC BY-SA 3.0 |