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I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

UPDATE:

Wow, that's an amazing amount and quality of responses, I would like to deeply thank everybody who contributed!

I want to code a program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

UPDATE:

Wow, that's an amazing amount and quality of responses, I would like to deeply thank everybody who contributed!

I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

UPDATE:

Wow, that's an amazing amount and quality of responses, I would like to deeply thank everybody who contributed!

I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

UPDATE:

Wow, that's an amazing amount and quality of responses, I would like to deeply thank everybody who contributed!

I want to code a program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

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I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

UPDATE:

Wow, that's an amazing amount and quality of responses, I would like to deeply thank everybody who contributed!

I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

I want to code a little program that takes in head tracking data and moves a 3D object accordingly on the screen. To achieve this I found a software called opentrack that has a C++ API. The problem is that any game dev environments I know / have a way to access use C# as the language.

I'm very confortable with C# and used to be comfortable with C++ and C a while back, and could easily get back into it if a solution required it.

This is a silly little personal project, but one I'm passionate about and would love to solve, so any help in resolving this would be appreciated. Thanks!

UPDATE:

Wow, that's an amazing amount and quality of responses, I would like to deeply thank everybody who contributed!

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