Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

3
  • I have to agree that the main issue here is confusing "illegal" and "against TOS/EULA". Add to this that even if it might be against copyright there are still a fair number of fair use rules on your side. Basically as long as you don't try and sell it, or your tools don't help damage the online environment of a game you're not going to have any problems. Commented Sep 28, 2011 at 17:09
  • @Chao - very true. If you are reverse engineering for educational use, that seems to work in your favor. Commented Sep 28, 2011 at 17:42
  • Clearing the terms helped me really understand the difference, I will just make it clear that it isn't for commericial interest and as long as it doesn't make waves it won't be a problem :-D. Funny sidenote: Gnie, a (probably?) professional guy in terms of game file format reverse engineering is selling his tools as well as the 3D Object converter guy :-( . Commented Sep 29, 2011 at 6:23