Timeline for Significant amount of the time, I can't think of a reason to have an object instead of a static class. Do objects have more benefits than I think?
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
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| S Jun 4, 2014 at 12:46 | history | suggested | trichoplax is on Codidact now | CC BY-SA 3.0 | Make paragraph more readable by hiding full Wikipedia addresses |
| Jun 4, 2014 at 12:38 | review | Suggested edits | |||
| S Jun 4, 2014 at 12:46 | |||||
| Jun 3, 2014 at 22:34 | comment | added | Aviv Cohn | Thanks for answering. In your opinion: when creating a 'static' part of the system, something that's not going to be 'passed around' - for example the part of the system that plays sounds, or the part of the system that saves data to a file: should I implement it in an object or in a static class? | |
| Jun 3, 2014 at 22:14 | review | First posts | |||
| Jun 3, 2014 at 23:08 | |||||
| Jun 3, 2014 at 21:55 | history | answered | Gregory Magarshak | CC BY-SA 3.0 |