New to IOS development and am having trouble with handling cell selection on a table. Whenever I select, the method is not getting called below - any idea why?
My project structure is: View Controller -> View -> Table View
The below code demonstrates the method calls. The others get called no problem! I know touch is working as pull down successfully refreshes and on clicking a cell it does become highlighted.
import UIKit class ViewController: UIViewController, UITableViewDelegate { let blah = ["blah1"] //How many sections are in the table? func numberOfSectionsInTableView(tableView: UITableView) -> Int { return 1 } //How many rows? (returns and int) func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int { return blah.count } //table contents for each cell? //Each time this is called it'll return the next row and thus build a table... func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { print("Populating each cell of table view!\n") tableView.rowHeight = 80.0 var cell = UITableViewCell() var(a) = blah[indexPath.row] var image : UIImage = UIImage(named: a)! cell.imageView.image = image return cell } //Code Cell Selected func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath){ println("You selected cell #\(indexPath.row)!") } func tableView(tableView: UITableViewDelegate, didDeselectRowAtIndexPath indexPath: NSIndexPath) { print("wananananaanan" ) println("You deselected cell #\(indexPath.row)!") } override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view, typically from a nib. } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } } 