TouTou Node
Building Robust Backends for Immersive Experiences.
Backend & Full-stack Engineer specializing in scalable systems, real-time applications, and XR platforms. Also engaged in freelance app architecture, code review, AI dev workflows, and CI/CD.
Works
View All WorksUnity VR Game Development Project (Tech Lead / Architect)
Serving as Tech Lead / Senior Architect on a Unity (C#) VR game development project. Responsible for architecture design, technology selection, CI/CD pipeline construction, and code review workflows
Tech Lead / Architect
Virtual Cast - Real-time Server Development
Backend engineer at Virtual Cast, Inc., responsible for developing and maintaining real-time servers and infrastructure. Leading MagicOnion/gRPC-based server development and Google Cloud infrastructure
Backend Engineer
MagicOnion Server Performance Investigation and .NET Update Performance Improvements
Presentation on MagicOnion server performance analysis through load testing and improvements achieved by .NET version updates
About
Career
2025 - Present
VR Game Dev Project (Freelance)
Tech Lead / Architect (Side Project)
2022 - Present
Virtual Cast, Inc.
Real-time server development & infrastructure
2022
VR Company
VR space development
2021
REALITY, Inc. (Internship)
VR version of REALITY - PoC development
2021
Hatena Co., Ltd. (Internship)
Manga viewer GigaViewer feature development
2019 - 2020
Web Company
Server-side engineering for HR web applications
2017 - 2023
Tokyo Institute of Technology
School of Computing, Department of Computer Science
Certifications & Research
- Fundamental Information Technology Engineer
- Advanced VR Technologist
Research
Research on estimating self-body awareness from avatar positional data using motion capture systems such as Quest and OptiTrack.
Tech Stack
Languages
Frameworks
Cloud & Infra
Tools
For business inquiries or a detailed resume, please feel free to Contact