Two reasons why Unix traditionally requires mount points to exist

October 23, 2025

Recently on the Fediverse, argv minus one asked a good question:

Why does #Linux require #mount points to exist?

And are there any circumstances where a mount can be done without a pre-existing mount point (i.e. a mount point appears out of thin air)?

I think there is one answer for why this is a good idea in general and otherwise complex to do, although you can argue about it, and then a second historical answer based on how mount points were initially implemented.

The general problem is directory listings. We obviously want and need mount points to appear in readdir() results, but in the kernel, directory listings are historically the responsibility of filesystems and are generated and returned in pieces on the fly (which is clearly necessary if you have a giant directory; the kernel doesn't read the entire thing into memory and then start giving your program slices out of it as you ask). If mount points never appear in the underlying directory, then they must be inserted at some point in this process. If mount points can sometimes exist and sometimes not, it's worse; you need to somehow keep track of which ones actually exist and then add the ones that don't at the end of the directory listing. The simplest way to make sure that mount points always exist in directory listings is to require them to have an existence in the underlying filesystem.

(This was my initial answer.)

The historical answer is that in early versions of Unix, filesystems were actually mounted on top of inodes, not directories (or filesystem objects). When you passed a (directory) path to the mount(2) system call, all it was used for was getting the corresponding inode, which was then flagged as '(this) inode is mounted on' and linked (sort of) to the new mounted filesystem on top of it. All of the things that dealt with mount points and mounted filesystem did so by inode and inode number, with no further use of the paths and the root inode of the mounted filesystem being quietly substituted for the mounted-on inode. All of the mechanics of this needed the inode and directory entry for the name to actually exist (and V7 required the name to be a directory).

I don't think modern kernels (Linux or otherwise) still use this approach to handling mounts, but I believe it lingered on for quite a while. And it's a sufficiently obvious and attractive implementation choice that early versions of Linux also used it (see the Linux 0.96c version of iget() in fs/inode.c).

Sidebar: The details of how mounts worked in V7

When you passed a path to the mount(2) system call (called 'smount()' in sys/sys3.c), it used the name to get the inode and then set the IMOUNT flag from sys/h/inode.h on it (and put the mount details in a fixed size array of mounts, which wasn't very big). When iget() in sys/iget.c was fetching inodes for you and you'd asked for an IMOUNT inode, it gave you the root inode of the filesystem instead, which worked in cooperation with name lookup in a directory (the name lookup in the directory would find the underlying inode number, and then iget() would turn it into the mounted filesystem's root inode). This gave Research Unix a simple, low code approach to finding and checking for mount points, at the cost of pinning a few more inodes into memory (not necessarily a small thing when even a big V7 system only had at most 200 inodes in memory at once, but then a big V7 system was limited to 8 mounts, see h/param.h).

Written on 23 October 2025.
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Last modified: Thu Oct 23 22:29:50 2025
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