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  • Beginning iOS 7 Development: Exploring the iOS SDK

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Beginning iOS 7 Development: Exploring the iOS SDK 1st ed. Edition


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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.

There’s coverage of brand-new technologies, including a new chapter on Apple's Sprite Kit framework for game development, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

Editorial Reviews

About the Author

Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He has used Cocoa and its predecessors to develop software for a wide range of industries and applications, including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he is not working on Mac or iOS projects, he is developing web applications with Ruby on Rails. Nutting is a passionate proponent of Objective-C and the Cocoa frameworks. At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and run time class manipulations to anyone who will listen (and even to some who won t). Nutting is the primary author of Learn Cocoa on the Mac (Apress, 2010) and Beginning iPad Development for iPhone Developers (Apress, 2010). He blogs from time to time at Nuthole.com.

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Customer reviews

5 out of 5 stars
7 global ratings

Top reviews from the United States

  • Reviewed in the United States on May 28, 2014
    Format: PaperbackVerified Purchase
    very good, I like this book very much
    Nice book, I can start my ios develop life
    I hope I can do a successful app
    One person found this helpful
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  • Reviewed in the United States on November 25, 2014
    Format: PaperbackVerified Purchase
    Excellent book to learn iPhone and iPad programming. I use this to teach this concept online and the students love it.
  • Reviewed in the United States on July 18, 2015
    Great book! Easy read, and appropriate. Worth the investment of time to read.
  • Reviewed in the United States on January 11, 2015
    Format: Paperback
    Wow, this has been the best text for IOS programming I've read thus far. Let me just say that I looked just about everywhere for a good solid resource for iOS programming starting with the Big Nerd Ranch guide, apple's "Develop apps today" pdf, iOS programming: a modern approach, AppCoda's free tutorial, Ray Wenderlechs IOS guide/help.....all of them failed me at some point in there material.
    I nearly gave up learning how to program my own apps however, after reading the first the chapters of this book my goodness is so informative, detailed, succinct and slow-and-steady learning. The book explains everything! a feature I appreciate greatly. Granted, even after reading the entire book....you won't be a professional but the fundamentals are taught wonderfully. I am very happy I found this book.

    One thing you should note is that you should have a working knowledge of computer programming and object oriented programming with Objective-C. or if you know C and have worked with other object oriented languages then you should be fine but if you don't know the other two......you'll be utterly confused with this text.....

    a quick test, if you are comfortable with the following terminology than you should be fine:
    Classes
    subclasses
    instance variables
    instance
    polymorphism
    static and dynamic compiling
    methods
    inheritance
    preprocessor definition
    categories
    class extensions

    these are just a few terms you'd want to be familiar with and again, if you've studied object oriented programming in java or any other language that supports the capabilities than you'd be comfortable with these terms otherwise begin with a general programming text to learn the fundamentals, then read objective-c by stephen kochan, then this book.....yes it's a long journey, but it's worth it....at least to me. All in all it's taken me one year to learn how to program.....I've been studying consistently everyday if not every other day so believe me this isn't going to happen overnight but it's better to know what your working with before you make a decision about actually starting just to quit when you realize it's going to take a while.
    2 people found this helpful
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  • Reviewed in the United States on September 5, 2014
    Format: Paperback
    Came exactly as described and better! Wonderful wealth if knowledge at my fingertips here! This is a Beginers book but "The writers of this book assume you have some experience in [mac] programming..." so make sure you get the Objective-C programming book as well! I am going to purchase a new MacBookPro and the entire set of 9 books this series offers! Also in order to get the "free!" Xcode programming software via developer.apple.com/iOS you'll need a newer version of Mac OS X 8.5+ and an Apple ID. I recommend the newer MacBookPro's with the upcoming (fall of 2014) OS Yosemite! I will be getting all of this series' books and a new MacBookPro ($999-$1,899) soon so I can start making some cool app's. Look up Xcode5 in the "Mac App Store" and check out how cool and easy the software is to use and your systems comparability. Just remember that older MacBooks (>2007) won't be able to use the Xcode's 5.1.1 software.
    One person found this helpful
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  • Reviewed in the United States on February 3, 2015
    Format: PaperbackVerified Purchase
    Outstanding