
Critical Reflection Essay on McGraw-Hill Practice Operations Simulation Learning experience from the Practice Modules McGraw-Hill Education has designed a series of learning games specifically targeting students to improve their experience in a virtual like work scenario. One of them namely Practice Operations would be discussed in this essay. Practice is a sequences of games which are planned to incorporate immersive learning encounters and rich evaluation capacities. In this practice operations simulation, there are 6 modules. To begin with, first module namely The Production Process, I have learned how to prioritise decisions based on the client requirements. I aced how to organize the production tasks as per the client’s necessities, how to manufacture and ship products based on the deadline and also by maintaining the maximum production percentage in the production process. The Second module which is called managing suppliers includes ordering for raw materials like for instance cotton, denim and silk. It helped me understand how to optimize our order based on the factors like quality and lead time. The third module is known as forecasting and contracts, which showed the significance of the understanding the idea of forecasting the demand of the up-coming seasons. This module entirely was based on the procurement process. In this module, you will decide on which contracts to pursue, and enhance their receiving, production, and shipment departments likewise. Therefore,
This week’s key learning areas have been eye opening and worthwhile. Our game simulation has taught me how to manage the human resources (HR), capacity planning, receiving, production, and shipping departments. One key element that caught my attention was bottleneck issues. Although reputation and meeting goals is important, I must pay attention to the machines that are causing bottleneck issues; performing a cost/benefit analysis can fulfill this. It is necessary to manage mistakes made in strategy during the game, which can resolve issues down the road to have a successful business plan. There were three questions posed in our case study: What are the highest three unit profits?; What are the lowest percentage mark-up items?; and How would you use this in determining your business plan? These key areas will be discussed throughout the journal to express my understanding of the experience.
Simulation based learning develops skills, knowledge, and attitudes in staff that otherwise cannot be experienced. The staff are put in the client’s position and give them a better understanding of daily struggles. Also puts the focus on the client instead of task completion. 14
The Virtual Business Enterprise (VBE) learning resource developed for ACCT1101 is a 3D virtual world created around a small economy consisting of 20 student-run ‘businesses’ and supported by a central ‘bank’. Students in groups of 4 manage their business in the VBE over several operating cycles while competing with other businesses in the virtual economy.
Sometimes failure can really be the best teacher. This was the case with the Lakeview Regional Hospital Simulation Exercise. During the simulation, I learned a lot about working with a team, knowing when to stand firm and when to compromise. I have been a part of plenty of projects, but sometimes I can be a little lost when it comes to the healthcare aspects of things. It was during these times that I looked to my teammates to assist with filling in some valuable blanks about the healthcare environment. I do have a lot of experience with introducing technology, training and media relations. It was during these parts of the simulation that I could really lend a helping hand. The simulation illustrated the importance of buy-in amongst the implementation team as well as other members of the entire organizations. It showed that there will always be some inherent resistance, but that doesn’t mean that change is impossible as long as there is some flexibility.
How may you apply what you learned about supply and demand from the simulation to your workplace or your understanding of a real-world product with which you are familiar?
The highest priority was building effective and successful team environments along with communication techniques. Excellent communication skills are essential in virtual teams, which is why this should always be a crucial area of personal development for team members (Manktelow, J., 2012). The second instrument in understanding the Capsim simulation strategy was having knowledge of the market growth rate and the key four customer expectations
The customer simulation exercise of Minnesota Micromotors Inc, was a very intriguing one. It exposed me to a variety of moving pieces that enable a successful business performance across different objectives and parameters.
Our engaging simulation allows students to both compete and cooperate with each other in a multiplayer game that is partially physical. Students experiment with different government set-ups and solutions to social and physical issues without real life consequences. Students are incentivised by their own small businesses and own their creations in the game. Shared objectives (Pandemic style) to keep the virtual people healthy and happy are hard to achieve but require teamwork to meet common objectives. Students have an emotional investment in the outcome of their cities and companies, similar to role playing, but the role you are playing is as yourself. Although not on-par with commercial graphics and action we exceed in social engagement, strategy, complexity, and time on task (school time) unlike many games on the market today.
After carefully reviewing our experience from the practice simulation, we had decided to start up based on our best result of performance measures. However, even though we had had different result of it, we had mostly received negative massage regarding payment for employees and customer satisfaction, so we focused on finding solutions to prevent them from happening again. therefore we decided to provide better payment than local average. The reason why is we found that when we provide better payment to our staff, our customers’ satisfaction has increased. Additionally, referring the local report helped us to receive awards such as Best Staff, Best Service, Best
Policing requires making the right decision, but sometimes it is difficult to determine what and when the right moment is to make the life changing decision. Such controversy is common in policing, especially during combat and arrests. For this assignment in a simulator, each student was introduced to a virtual sense of similar conflict that police would undergo in their respected careers, and was presented a scenario in which the students were required to decide how to react during a combat control situation or even the most basic causal talk with a civilian undergoing some issue. Each student in this assignment was met with a different scenario using a simulator to judge how every student acts, and what steps they take in a stressful situation. The purpose of this assignment was for every student to realize that police officers only have a split second to make a decision which will either end someone’s life, or save it. This assignment also
Cesim business simulation encourage players to exercise their occupational and “decision-making” abilities. The Cesim simulation is divided in three major areas. The first one is; the International Business Strategy Game – on this game the players will create and implement plans for their faked organization performing in three international markets. The determining factor of success are the operational and financial aspects. Teamwork among players is another good aspect by this game. It is adaptable to the local business and country.
Marketplace live business Simulations is an educating game focusing on real life business and marketing environments. The game allows students to implement their own business ideas and strategies allowing for them to experience consequences or positive outcomes that follow their decisions. This manual outlines the business ideas and changes that Prestige PC’s made while selling their products globally to compete with their major competitors.
This week’s simulation started by showing Alexander the Great’s secret to his successful battles; which was in part from him inspiring and motivating his men in taking on impending challenges to where they craved victory not only for themselves, but for him as well. From this insight given, the class was informed of how businesses today can use those principals in achieving the same results with their employees; the power of people working
“Simulation has a well-known history in the military, nuclear power, and aviation industries.” They use these simulations to help theme be prepared for situations. They are ready for these certain situations in real life. Simulation amplifies real experience with technology. This help the nursing students by letting them get a real feel of what they will have to deal with, without using a real patient.
Virtual worlds have solved many of the challenges faced by educational institutions. Today, hundreds of colleges, universities and other learning organizations are either augmenting their current traditional classroom curriculum with a virtual learning component or are holding classes and entire programs exclusively in immersive learning environments in Second Life. Second Life’s persistent virtual environments give students an opportunity to work together synchronously and then return, individually or as a team. The learning space is always equally available, for geographically dispersed groups as well as for those who meet regularly in the physical world. This is especially useful when students require more flexible schedules or need to work asynchronously on the same project.