Are java applets still a frequent choice for browser games? Or would you say that something like flash has mostly taken over this aspect?
I ask because I am considering looking into creating a 2D browser game and I'm not sure if Java is a good choice. Ideally, I would like to make something like Tetris or Space Invaders.
And if you do think it is a good choice, could you recommend any books that deal with this subject? I've looked on amazon, but many books are at least 5 years old by this point.


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I would recommend starting with this game because it has all the basic game design elements without being too complicated, where-as Space Invaders is a more complicated game to design/implement (need levels, different enemies, enemy AI, etc.).
(can't quite quantify the price tag for getting flash devel tools when there are so many other free and/or better tools). 