I'm a Senior Research Scientist/Engineer at Adobe in Seattle, specializing in controllable image and video generation with a focus on 3D-centric controls. My research bridges computer vision, machine learning, and computational photography to build systems that give creators precise control over visual content.
My work spans 3D vision (stereo, depth estimation, camera calibration), computational photography (burst processing, reflection removal, defocus synthesis), and video processing (view synthesis, depth estimation, scene-aware effects). I'm particularly interested in how 3D understanding can improve generative models and creative tools.
I earned my PhD from Cornell University (2016) under Noah Snavely and Kavita Bala, where I developed methods for analyzing large-scale photo collections. Before joining Adobe, I spent five years at Facebook (2016-2021) on Computational Photography and XR Tech.
Note: Publications prior to 2021 are under the name Kevin Matzen.
News
- Feb 2026 3D Space as a Scratchpad accepted to CVPR 2026
- Jan 2026 SIGMA-Gen accepted to ICLR 2026
- Nov 2025 Seeing Through Clutter accepted to 3DV 2026
- Oct 2025 Oindrila Saha presented Project Scene It at MAX Sneaks 2025
Publications
A Practical Stereo Depth System for Smart Glasses
One Shot 3D Photography
Low-cost 360 stereo photography and video capture
StreetStyle: Exploring world-wide clothing styles from millions of photos
All Weather Perception: Joint Data Association, Tracking, and Classification for Autonomous Ground Vehicles
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