Linux Gaming News Archives


2,078 Linux Gaming open-source and Linux related news articles on Phoronix since 2006.

D7VK 1.6 Overhauls Interaction With DXVK's D3D9 Backend
D7VK 1.6 Overhauls Interaction With DXVK's D3D9 Backend

D7VK is the open-source project that began as a Direct3D 7 implementation atop the Vulkan API for Linux gamers and with time expanded to support all the way back to Direct3D 3. Out today is D7VK 1.6 with continuing to enhance this D3D compatibility layer atop Vulkan for enhancing retro/vintage gaming on Linux.

22 March 2026 - D7VK 1.6 - 3 Comments
D7VK 1.5 Released With Direct3D 3 Now Implemented Over Vulkan
D7VK 1.5 Released With Direct3D 3 Now Implemented Over Vulkan

The open-source D7VK project began to implement Direct3D 7 over Vulkan similar to DXVK and VKD3D-Proton providing support for newer Direct3D APIs atop Vulkan. With succeeding releases D7VK was extended to Direct3D 6 too and then Direct3D 5 support. Now with today's D7VK 1.5 release, Direct3D 3 is implemented for faster acceleration using Vulkan.

11 March 2026 - D7VK 1.5 - 20 Comments
D7VK 1.3 Brings Support For Direct3D 5 On Vulkan
D7VK 1.3 Brings Support For Direct3D 5 On Vulkan

D7VK is a fork of the DXVK project that is an important part of Valve's Steam Play (Proton) for Direct3D 8 / 9 / 10 / 11 support atop Vulkan. With D7VK the original goal was a Direct3D 7 implementation on Vulkan. D7VK 1.1 brought experimental Direct3D 6 support and now with today's release of D7VK 1.3 is support for Direct3D 5.

8 February 2026 - D7VK 1.3 - 30 Comments
DXVK-NVAPI 0.9.1 Released With New Override & Improvements
DXVK-NVAPI 0.9.1 Released With New Override & Improvements

DXVK-NVAPI 0.9.1 is out today as this NVIDIA NVAPI implementation that is used by Valve's Steam Play (Proton) with DXVK and VKD3D-Proton. This is the important piece of the Steam Play puzzle to allow for NVIDIA DLSS, NVIDIA Reflex, PhysX, and other features for Windows games running on Linux.

24 January 2026 - DXVK-NVAPI 0.9.1 - 3 Comments
D7VK 1.2 Released For Improving Direct3D 6 Front-End
D7VK 1.2 Released For Improving Direct3D 6 Front-End

Started last year was D7VK as a project bringing Direct3D 7 implemented over the Vulkan API for enjoying better performance and support for legacy Windows games on Linux, akin to DXVK and VKD3D-Proton for newer versions of Direct3D over Vulkan that is used by Valve's Steam Play (Proton). Back in December D7VK added a Direct3D 6 front-end for allowing even older game titles to be accelerated using the modern Vulkan API. Today D7VK 1.2 is out for furthering the D3D6 support.

15 January 2026 - D7VK 1.2 - 20 Comments
Open-Source Crown Game Engine v0.60 Released
Open-Source Crown Game Engine v0.60 Released

While the Godot Engine receives a lot of attention as a prominent open-source game engine, it's far from the only one in this space. Another open-source game engine capping out 2025 with a new release is the Crown Engine.

31 December 2025 - Crown Engine 0.60 - 3 Comments
SuperTux 0.7 Reaches Beta For Reviving An Open-Source Classic
SuperTux 0.7 Reaches Beta For Reviving An Open-Source Classic

Longtime Linux users likely have fond memories of SuperTux as the open-source jump-n-run game that used to be included on some early Linux live CD/DVDs for this Super Mario Bros inspired game. There hasn't been a new release of SuperTux in over four years but out today is the beta of SuperTux 0.7 as a major overhaul to the free software, family-friendly game title.

29 December 2025 - SuperTux 0.7 Beta - 4 Comments
D7VK 1.1 Released With An Experimental Direct3D 6 Frontend
D7VK 1.1 Released With An Experimental Direct3D 6 Frontend

Between the DXVK and VKD3D(-Proton) projects there is good support for Direct3D 8 through Direct3D 12 implementations atop the Vulkan API for Linux gaming usage. For those preferring more retro classic gaming, D7VK came about more recently for Direct3D 7 as a DXVK fork. Out today is D7VK 1.1 and besides delivering fixes for its D3D7 implementation has also now tacked on an experimental D3D6 front-end.

28 December 2025 - D7VK 1.1 - 16 Comments
Igalia's Work Improving The Linux Kernel For Helping Steam Play Gaming On ARM64
Igalia's Work Improving The Linux Kernel For Helping Steam Play Gaming On ARM64

Besides Valve funding FEX-Emu for x86_64 binaries to run on AArch64 Linux as part of their Steam Play (Proton) efforts in being able to get Windows x86/x64 games running on AArch64 SteamOS for the Snapdragon-powered Steam Frame, there is also work happening in kernel-space to help this emulated gaming experience on AArch64.

15 December 2025 - Futex ARM64 Enhancements - 2 Comments
D7VK 1.0 Released For "Production Ready" Direct3D 7 On Vulkan
D7VK 1.0 Released For "Production Ready" Direct3D 7 On Vulkan

The D7VK project recently started as the Direct3D 7 API implemented atop the Vulkan API akin to DXVK and VKD3D-Proton with newer versions of Microsoft Direct3D. Today marks the D7VK 1.0 release for this project in now declaring itself "production ready" for Linux gamers.

11 December 2025 - D7VK 1.0 - 16 Comments
Valve Already Upstreams Support For The New Steam Controller To SDL3
Valve Already Upstreams Support For The New Steam Controller To SDL3

Just hours ago Valve announced the new Steam Controller along with the Steam Frame VR headset and new Steam Machine. While these new Steam hardware products won't be available until early 2026, Valve has just-now upstreamed support for the new Steam Controller to the SDL3 library.

12 November 2025 - New Steam Controller In SDL - 19 Comments
D7VK Aims To Deliver Direct3D 7 Atop Vulkan
D7VK Aims To Deliver Direct3D 7 Atop Vulkan

DXVK is an important piece of Steam Play (Proton) that over time expanded to supporting Direct3D 9 / 10 / 11 and even D3D8 too. Meanwhile VKD3D-Proton delivers Direct3D 12 atop Vulkan. Now there is a fork of the DXVK project working to bring Direct3D 7 support atop Vulkan.

7 November 2025 - D7VK - 25 Comments
Tellusim Core SDK Opens Up For Use By OSI-Approved Open-Source Projects
Tellusim Core SDK Opens Up For Use By OSI-Approved Open-Source Projects

Over the weekend we wrote about the visually-impressive Tellusim Core SDK being posted to GitHub as a C++ SDK for high-end graphics and compute. The downside was that the Tellusim Core SKD was rather restrictive in only being free for education, free for companies with less than $200k USD in annual revenue, and evaluation purposes. Or you needed to obtain a negotiated license for the software. As a pleasant surprise, OSI-approved open-source projects not backed by for-profit organizations can now openly use this superb graphics SDK.

20 October 2025 - Tellusim Core SDK - 10 Comments
Unvanquished Game Ported To SDL3, Working Natively On Wayland
Unvanquished Game Ported To SDL3, Working Natively On Wayland

When it comes to open-source games, Unvanquished remains one of the most promising and interesting open-source FPS games from a technical perspective. With its next release, Unvanquished has been ported to the SDL3 library and is working well natively on Wayland.

27 September 2025 - Unvanquished - 10 Comments
Sony DualSense Controller Audio Jack Handling Ready For Linux 6.18
Sony DualSense Controller Audio Jack Handling Ready For Linux 6.18

In addition to the patches providing haptic touchpad support for Linux 6.18, another notable HID addition queued into the "hid-next" tree ahead of the imminent Linux 6.18 merge window is proper audio jack handling with the Sony PlayStation DualSense controller.

24 September 2025 - DualSense Audio Jack Handling - 16 Comments
SDL Merges X11TK: A Basic X11 Toolkit
SDL Merges X11TK: A Basic X11 Toolkit

It looks like the Simple DirectMedia Layer (SDL) library widely used by cross-platform games for software/hardware abstractions isn't done enhancing its support for running on the X.Org/X11 Server. Similarly, Valve is still committing resources to enhancing the support.

2 September 2025 - SDL + X11TK - 45 Comments
CodeWeavers CrossOver 25.1 Improves The Stability Of Microsoft Office On Linux
CodeWeavers CrossOver 25.1 Improves The Stability Of Microsoft Office On Linux

While most Linux gamers are content using Valve's Steam Play (Proton) these days for Linux gaming, a new release of CodeWeavers' CrossOver is now available for enjoying other Windows applications and games on Linux as well as macOS. CrossOver 25.1 enhances the stability of the Microsoft Office office suite on Linux among other changes.

12 August 2025 - CrossOver 25.1 - 4 Comments
Ayn Gaming Handhelds To See Better Linux Support With New Open-Source Driver
Ayn Gaming Handhelds To See Better Linux Support With New Open-Source Driver

Ayn is a Chinese brand of handheld gaming devices that have included Arm-based devices shipping Android as well as AMD Ryzen powered handhelds with Windows 11 or even the option of installing Ubuntu. Better support for the Ayn x86 gaming handheld devices is on the way with patches posted for a new Ayn platform driver for the Linux kernel.

25 July 2025 - Ayn Handhelds On Linux - 3 Comments
Lenovo WMI Gaming Series Drivers Expected To Debut In Linux 6.17
Lenovo WMI Gaming Series Drivers Expected To Debut In Linux 6.17

Being worked on for a number of months now has been the Lenovo Gaming Series WMI Drivers for Linux to expose additional power/performance settings for Lenovo gaming series hardware like the Lenovo Legion Go S gaming handheld with Steam OS. With the upcoming Linux 6.17 kernel, the Lenovo WMI Gaming Series Drivers are expected to be finally upstreamed.

7 July 2025 - Lenovo WMI Gaming Series Drivers - Add A Comment
DXVK 2.6.2 Released For Direct3D On Vulkan

DXVK 2.6.2 was released this morning as the newest update to this Direct3D 8 / 9 / 10 / 11 over Vulkan API implementation. DXVK continues to be most notably used by Valve's Steam Play (Proton) for running countless Windows games well on Linux.

10 June 2025 - DXVK 2.6.2 - 7 Comments
ByoWave Modular Proteus Controller Kit Support Lands In Linux 6.16
ByoWave Modular Proteus Controller Kit Support Lands In Linux 6.16

Valve engineer Pierre-Loup A. Griffais contributed ByoWave Proteus controller support to the Linux kernel. ByoWave Proteus are some modular controller designs that can be adapted based upon the needs of the gamer and even what title you may be playing at the moment. The triggers and buttons are all repositionable for a very customized controller experience. The only downside is the modular gaming controller kit retails for $299 USD, but at least now works off the mainline Linux kernel.

3 June 2025 - Linux 6.16 Input Updates - Add A Comment
New Linux Patches Properly Handle The Audio Jack On Sony's PS5 DualSense Controller
New Linux Patches Properly Handle The Audio Jack On Sony's PS5 DualSense Controller

While there has been the Sony PlayStation 5 DualSense controller support for Linux going back several years and has been improved upon with more recent versions of the Linux kernel, there's been some shortcomings around the audio jack handling with the DualSense controller. A new patch series out today aims to enhance that capability.

26 May 2025 - DualSense Controller Audio Jack - 22 Comments

2078 Linux Gaming news articles published on Phoronix.