Vulkan News Archives


715 Vulkan open-source and Linux related news articles on Phoronix since 2015.

Vulkan 1.4.347 Debuts With Three New Extensions
Vulkan 1.4.347 Debuts With Three New Extensions

Vulkan 1.4.347 made its debut overnight as the latest routine update to this high performance graphics and compute API. Beyond the usual maintenance churn over the past week, Vulkan 1.4.347 brings three new extensions.

20 March 2026 - Vulkan 1.4.347 - 4 Comments
Vulkan 1.4.344 Released With New Extension From Valve
Vulkan 1.4.344 Released With New Extension From Valve

Vulkan 1.4.344 is out today as the latest routine spec update for this high performance graphics and compute API. Besides a handful of fixes and clarifications, Vulkan 1.4.344 brings a new extension courtesy of Valve engineers.

19 February 2026 - Vulkan 1.4.344 - 16 Comments
Vulkan VK_EXT_present_timing Merged To Mesa 26.1 For X11 & Wayland
Vulkan VK_EXT_present_timing Merged To Mesa 26.1 For X11 & Wayland

The Vulkan EXT_present_timing was in development for years to help avoid game stuttering and released this past November with Vulkan 1.4.335. This significant extension as of today has been wired up in Mesa 26.1-devel for the key Vulkan drivers and working on both X11 and Wayland.

27 January 2026 - Mesa - 12 Comments
Vulkan 1.4.337 Debuts With Long Vector & 3D ASTC Compression Extensions
Vulkan 1.4.337 Debuts With Long Vector & 3D ASTC Compression Extensions

Vulkan 1.4.337 released a short time ago as what could be the last Vulkan API spec update of 2025 depending upon how much time the working group takes off or not around the holidays. In any case, it's a nice holiday treat with the new VK_EXT_texture_compression_astc_3d and VK_EXT_shader_long_vector extensions.

19 December 2025 - Vulkan 1.4.337 - 11 Comments
Vulkan 1.4.335 Released With The Very Notable VK_EXT_present_timing
Vulkan 1.4.335 Released With The Very Notable VK_EXT_present_timing

Vulkan 1.4.335 released a few hours ago as the latest iteration of this high performance graphics and compute API. With being just a week since the prior update and given the US Thanksgiving week, it's on the lighter side in terms of issues addressed. There is one new extension though and it's a big one: VK_EXT_present_timing is finally merged.

28 November 2025 - Vulkan 1.4.335 - 6 Comments
Vulkan SER Showing Up To ~47% Performance Improvement For Ray-Tracing
Vulkan SER Showing Up To ~47% Performance Improvement For Ray-Tracing

Last week's Vulkan 1.4.333 brought a new ray-tracing extension with VK_EXT_ray_tracing_invocation_reorder that was derived from a prior NVIDIA vendor extension (VK_NV_ray_tracing_invocation_reorder). This new extension for Shader Execution Reordering "SER" is showing to deliver some nice performance potential for Vulkan ray-tracing performance.

18 November 2025 - Shader Execution Reordering - 9 Comments
Vulkan 1.4.332 Brings A New Qualcomm Extension For AI / ML
Vulkan 1.4.332 Brings A New Qualcomm Extension For AI / ML

Vulkan 1.4.332 is out today as the latest weekly update to this high performance graphics and compute API specification. Besides a number of documentation clarifications/corrections, there is one new extension this week in the name of AI / machine learning.

7 November 2025 - Vulkan 1.4.332 - 2 Comments
KosmicKrisp Now Vulkan 1.3 Compliant For Apple Devices
KosmicKrisp Now Vulkan 1.3 Compliant For Apple Devices

Over the summer months LunarG announced KosmicKrisp as a new Vulkan-on-Metal implementation for Apple devices and built around Mesa. That alternative to MoltenVK was upstreamed for next quarter's Mesa 26.0 release and now it's also celebrating being an officially Vulkan 1.3 conformant implementation.

31 October 2025 - KosmicKrisp + Vulkan 1.3 - 9 Comments
Vulkan 1.4.331 Brings Two New Extensions
Vulkan 1.4.331 Brings Two New Extensions

Just one week after Vulkan 1.4.330 brought five new extensions, Vulkan 1.4.331 is now available with another two new extensions for this high performance graphics and compute API.

31 October 2025 - Vulkan 1.4.331 - 3 Comments
Blender 5.0 Vulkan Render Tests Passing On AMD & NVIDIA But Failing For Intel
Blender 5.0 Vulkan Render Tests Passing On AMD & NVIDIA But Failing For Intel

Blender 5.0 is working its way toward an official release in mid-November and is soon transitioning from its alpha to beta stage. Among the key changes with Blender 5.0 are its Vulkan renderer being in good shape overall, HDR support when using Vulkan and Wayland on Linux, and other enhancements. Today some brief details were shared around the current state of the Vulkan support for Blender 5.0.

29 September 2025 - Blender 5.0 - 70 Comments
RADV Radeon Vulkan Driver Merges Support For VP9 Video Decoding
RADV Radeon Vulkan Driver Merges Support For VP9 Video Decoding

Following the release of Vulkan 1.4.317 back on Friday that brought the long-awaited VK_KHR_video_decode_vp9 extension for VP9 codec support for Vulkan Video, the Mesa RADV driver is now the first prominent open-source Vulkan driver merging support for VP9 decode.

10 June 2025 - VK_KHR_video_decode_vp9 - 4 Comments
FFmpeg FFV1 Vulkan Encoder Lands +35% Improvement For AMD, +50% For NVIDIA
FFmpeg FFV1 Vulkan Encoder Lands +35% Improvement For AMD, +50% For NVIDIA

FFmpeg developers have been working on Vulkan-accelerated FFV1 video encode/decode for that two decade old lossless video coding format. Merged this week to FFmpeg Git were more enhancements to their Vulkan-based FFV1 encoder and yielding big performance improvements for both AMD and NVIDIA graphics processors.

22 May 2025 - FFV1 Vulkan Encoding - 12 Comments
Blender's Vulkan Renderer Is Making Great Progress To Production Readiness This Year
Blender's Vulkan Renderer Is Making Great Progress To Production Readiness This Year

With the release of Blender 4.3 last November an experimental Vulkan back-end was added and it continues to be improved upon for modernizing this 3D creation suite for digital artists and serving a variety of other purposes. The upcoming Blender 4.4 release will further refine the Vulkan support while later in the year it should be reaching production readiness.

6 March 2025 - Blender + Vulkan - 21 Comments
Making Vulkan More Of A "Joy To Use" Discussed At Vulkanised 2025
Making Vulkan More Of A "Joy To Use" Discussed At Vulkanised 2025

In addition to Vulkan-powered AI / machine learning talks at last month's Vulkanised 2025 conference, another interesting topic at this annual Vulkan developer conference was around improving the Vulkan API and making it easier for new developers and maximizing the potential with new GPU hardware.

5 March 2025 - Vulkanised 2025 Conference - 19 Comments

715 Vulkan news articles published on Phoronix.