This is my first post in this forum. I'm not sure whether an introduction is appropriate or not (as well as the real topic itself), so just in case I'll proceed to (a short) one: my chess and programming skills are medium, and my approach to chess engines has more to do with the one of a chess amateur than a programmer. From time to time I like to test different engines in my computer (btw, I usually use scid under a linux distro ). For example I find it's funny to see how different engines "behave" in the same position, specially in the hard anti-comp ones.
And the topic itself: it's about a program directed to play against chess engines by increasing the difficulty gradually, depending on the player's strength and improvement. Of course it's not a new idea, but I guess it's done in a nice way. The program can be found here (only available for Windows, but so far it works fine in feddora-15 + wine).
http://lucaschess.host22.com/
Hope you find it interesting and enjoy it, and thanks to all the people who participate in this forum: it's a really nice way to improve my (little) knowledge about this topic.
Cheers
E Diaz
PS: I made a search in the forum before writing this post and got no results related to lucaschess. I hope I did the search properly and I'm not wasting your time
PS': I hope my English is good enough to get this post to be (if not completely correct, at least) intelligible


