Questions tagged [gaming]
For questions about AI in relation to video games in particular. (Currently this tag is also used for combinatorial games, such as board and card games.)
23 questions
5 votes
1 answer
691 views
Modern reinforcement learning for video game NPCs
Recently, I have been reading about the 1996 artificial life game 'Creatures'. The game features NPCs called 'Norns' that use reinforcement learning to learn continuously through interactions with the ...
4 votes
2 answers
821 views
How is the AI in 3d games implemented?
A few days ago, I started looking a bit more into AI and learning about the way it works, and it is very interesting, but I can't find a clear answer on how the artificial intelligence is implemented ...
5 votes
1 answer
992 views
Why multiplayer, imperfect information, trick-taking card games are hard for AI?
AI reached a super-human level in many complex games such as Chess, Go, Texas hold'em Poker, Dota2 and StarCraft2. However it still did not reach this level in trick-taking card games. Why there is no ...
1 vote
0 answers
127 views
What would be the good choice of algorithm to use for character action selection in an RPG, implemented in Python?
I have developed an RPG in likeness to the features showcased in the Final Fantasy series; multiple character classes which utilise unique action sets, sequential turn-based combat, front/back row ...
1 vote
0 answers
97 views
Is AlphaStar still competing in the Star Craft ladder?
Last year it was announced that Deepmind's Starcraft playing bot AlphaStar was taking on human players in the Starcraft ladder system (some kind of league system as far as I can tell) and that it had ...
3 votes
0 answers
126 views
How do AI that play games of incomplete information decide their opening strategy?
This question was inspired by watching AlphaStar play Starcraft 2, but I'm also interested in the concept in general. How does the AI decide what build order to start with? In Starcraft, and many ...
2 votes
1 answer
65 views
How do the achievements met in the gaming field (ex. AlphaGo Zero) impact other fields of application?
How can we use the ability of AlphaGo Zero computer, to do something in any other life important related field? Is it possible to make something important besides having created something so smart ...
4 votes
1 answer
2k views
Transposition table is only used for roughly 17% of the nodes - is this expected?
I'm making a Connect Four game using the typical minimax + alpha-beta pruning algorithms. I just implemented a Transposition Table, but my tests tell me the TT only helps 17% of the time. By this I ...
3 votes
2 answers
3k views
Too small gradient on large neural network
When training on large neural network, how to deal with the case that the gradients are too small to have any impact? FYI, I have an RNN, which has multiple LSTM cells and each cell has hundreds of ...
0 votes
5 answers
1k views
Can an AI learn how to play chess without instructions?
Can an AI learn to play chess if you give it nothing but "the goal is to win" as starting criteria? If not, what is the minimum information the AI would need to be "seeded" with in order to learn to ...
4 votes
1 answer
389 views
What's stopping Cepheus from generalizing to full poker games?
Cepheus is an artificial intelligence designed to play Texas Hold'em. By playing against itself and learning where it could have done better, it became very good at the game. Slate Star Codex comments:...
4 votes
1 answer
142 views
Different useful approaches of implementing real-time AI? [closed]
I identify myself as a human agent. It is time to think about oncoming senior research and due to small experience in gamedev(as well as in AI field), some questions are raised. What are the most ...
3 votes
1 answer
571 views
Could AI be used to generate questions from a database input?
I confront to the next scenario: Let's say I have stored data about football matches between different teams: lineups, scorers, yellow cards, and many other events. I need to generate everyday some ...
4 votes
1 answer
442 views
How close are we to having an AI that can play Magic: The Gathering objectively well?
With tools like open AI will we be able to teach an AI to build its own decks? build a deck from a limited pool? or draft? evaluate the power level of a card?
2 votes
4 answers
2k views
How to create an AI snake for a video game?
I am creating a snake game in Unity and I would like to implement AI snakes that wander around the globe while avoiding collision with the other snakes on the globe, and if possible I would also like ...