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Questions tagged [state-of-the-art]

For questions related to "state of the art" (SOTA) models in machine learning and, in general, AI.

0 votes
0 answers
51 views

How far are we from developing a robot that can cook at a stove with utensils pots and ingredients, and that can be operated with a visor and limb remote controls?
Joselin Jocklingson's user avatar
1 vote
0 answers
139 views

I'm trying to implement a model guided by the paper of PAtt-lite (weights are on https://github.com/jlrex/patt-lite but no implementation provided yet). Using FER2013+ and RAF-DB. The main classes I'...
Robert's user avatar
  • 111
1 vote
1 answer
187 views

As titled, I want to ask what is the SOTA of derivative-free algorithm. I am not familiar with this thing at all, the only derivative-free optimization algorithm I am familiar with is GA, and others ...
TWTom's user avatar
  • 13
3 votes
0 answers
62 views

Moravec's paradox is the observation in artificial intelligence and robotics that, contrary to traditional assumptions, reasoning requires very little computation, but sensorimotor and perception ...
Qwokker's user avatar
  • 131
3 votes
2 answers
141 views

I have encountered this pattern for a long time (5+ years). So many professionals come with an interesting domain-specific problem, and they demand using state-of-the-art deep learning models: take it ...
Eduard's user avatar
  • 211
2 votes
0 answers
196 views

Just having heard lately about BNNs (wow, ANNs and CNNs are clear; now there's a B? What's that? Ahh, Bayesian ;-)) and quickly getting their main idea and focus, that is, weights not being pure ...
Mathy's user avatar
  • 153
1 vote
1 answer
221 views

I have a large control problem with multidimensional continuous inputs (13) and outputs (3). I tried several Reinforcement learning algorithms like Deep-Q-Networks (DQN), Proximal Policy Optimization (...
PeterBe's user avatar
  • 276
2 votes
2 answers
2k views

I'm curious to know about the capabilities of AI today in 2022. I know that AI has become pretty good at recognizing things like objects in photos. But what about when it comes to elements in HTML? ...
kenshin9's user avatar
  • 121
2 votes
1 answer
157 views

Generative Adversarial Networks can generate realistic photos of people, such as thispersondoesnotexist.com. I wonder whether one can train an artificial intelligence on a batch of plain solo melodies ...
ginjaemocoes's user avatar
1 vote
0 answers
233 views

I am building a solution for an environment with stochastic rewards in an online setting. I am wondering what the state of the art is in this setting. Is it $\epsilon$-greedy (with logistic regression)...
d56's user avatar
  • 243
1 vote
1 answer
104 views

I saw a couple of architectures, like CNN-LSTM, with and without attention model, use of Glove vector, self-critical models, etc. I am overwhelmed looking at different notebooks and architectures, ...
Joe's user avatar
  • 113
2 votes
0 answers
77 views

I am just getting into medical image segmentation and have been able to understand the state-of-the-art architectures, like Double UNet, UNet++, and Multiresunet. What I haven't understood yet: Why ...
Bert Gayus's user avatar
5 votes
1 answer
992 views

AI reached a super-human level in many complex games such as Chess, Go, Texas hold'em Poker, Dota2 and StarCraft2. However it still did not reach this level in trick-taking card games. Why there is no ...
Cohensius's user avatar
  • 423
7 votes
1 answer
2k views

What are the state-of-the-art results in OpenAI's gym environments? Is there a link to a paper/article that describes them and how these SOTA results were calculated?
Tofara Moyo's user avatar
1 vote
0 answers
124 views

I am training a network through reinforcement learning. The policy network learns rotations, but depending on the actual input (state), the output of the network should be restricted to be in certain ...
thsolyt's user avatar
  • 31

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