Timeline for Loading local libraries
Current License: CC BY-SA 3.0
22 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 11, 2017 at 2:21 | answer | added | Sean Walton | timeline score: 8 | |
| Nov 5, 2016 at 16:35 | comment | added | Chris Stratton | You are stumbling on the fact that the Arduino tools are fundamentally incompatible with real, mature or professional software practices. They'll probably also incessantly complain about that .git directory, though it won't actually break the build. | |
| Nov 5, 2016 at 15:28 | answer | added | Eric | timeline score: 0 | |
| Feb 17, 2016 at 10:34 | answer | added | Mikael Patel | timeline score: 5 | |
| Feb 16, 2016 at 16:43 | answer | added | Matt Ball | timeline score: 1 | |
| Nov 22, 2015 at 23:48 | history | tweeted | twitter.com/StackArduino/status/668576803791990784 | ||
| S Nov 22, 2015 at 21:28 | history | suggested | dda | CC BY-SA 3.0 | Spelling, grammar |
| Nov 22, 2015 at 13:51 | review | Suggested edits | |||
| S Nov 22, 2015 at 21:28 | |||||
| Oct 22, 2015 at 23:41 | comment | added | Visual Micro | On windows you can use Visual Micro and Visual Studio. Supports local Arduino libraries. For an example sketch with a local library click "File>New>Project>Arduino Library" | |
| S Mar 25, 2015 at 17:51 | history | suggested | Paolo Zanchi | CC BY-SA 3.0 | Fixed typo and added tags. |
| Mar 25, 2015 at 8:06 | review | Suggested edits | |||
| S Mar 25, 2015 at 17:51 | |||||
| Mar 25, 2015 at 2:04 | answer | added | Lorenzo Addazi | timeline score: 2 | |
| Mar 7, 2015 at 1:13 | answer | added | Visual Micro | timeline score: 3 | |
| Mar 6, 2015 at 15:36 | answer | added | russ_hensel | timeline score: 2 | |
| Feb 15, 2015 at 16:47 | comment | added | Stefan | Yeah I guess symlinks are the only option. Or a custom Makefile, but I'm not sure about that. Thanks! | |
| Feb 15, 2015 at 15:16 | comment | added | Tyson | Windows Symlinks | |
| Feb 15, 2015 at 15:12 | comment | added | Stefan | Okay, so I can't include files from subfolders.. That's a pity.. | |
| Feb 15, 2015 at 14:52 | comment | added | Tyson | You have to first tell the IDE where to find the library (see prior link) then within your sketch you call the library. ` #include <LibraryName.h>` AFAIK you can not combine the two into a single include specifying the path/to/library/ which is what I guess you're asking. | |
| Feb 15, 2015 at 14:28 | history | edited | Stefan | CC BY-SA 3.0 | added 178 characters in body |
| Feb 15, 2015 at 14:27 | comment | added | Stefan | Please read my question again @Tyson. I'm aware of the global libraries solution, but I want them inside my project. | |
| Feb 14, 2015 at 21:20 | review | First posts | |||
| Feb 14, 2015 at 22:41 | |||||
| Feb 14, 2015 at 21:19 | history | asked | Stefan | CC BY-SA 3.0 |