Timeline for Is there any way to make the paint created in Texture Paint mode appear in render mode?
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 13, 2021 at 16:26 | vote | accept | Laila B | ||
| Aug 13, 2021 at 16:24 | history | edited | Laila B | CC BY-SA 4.0 | added 446 characters in body |
| Aug 13, 2021 at 9:47 | comment | added | moonboots | In Cycles it looks like if you are in Render mode and paint you won't directly see the result, you need to switch to another mode then switch back, if it still doesn't work you need to check your nodes or the image selected in the Texture Slots | |
| Aug 13, 2021 at 8:50 | answer | added | TheLabCat | timeline score: 0 | |
| Aug 13, 2021 at 8:18 | comment | added | moonboots | I'm not sure what the glitches are caused by, but is your problem fixed in Eevee? If not, check the Texture Slots | |
| Aug 13, 2021 at 8:15 | history | edited | Laila B | CC BY-SA 4.0 | added 34 characters in body |
| Aug 13, 2021 at 8:13 | comment | added | Laila B | Oh, I use Cycles as my render engine; using Eevee creates these weird visual glitches whereas Cycles has none for me. I’m guessing the render engines makes a difference? | |
| Aug 13, 2021 at 8:11 | comment | added | moonboots | if you are in Eevee you should see the painting in Render mode as well, but maybe you've chosen the bad texture image in the texture slots in the N panel? | |
| Aug 13, 2021 at 8:07 | history | asked | Laila B | CC BY-SA 4.0 |