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I'm making a simple sweater for my model. I've added normal map node, set texture to "non-color", baked normal map from Multries without any polygon artifacts and I got this:

Shade Smooth is On, Auto Smooth is off. Non-Color was set before baking as well.

It does not depends on this saturated pink-green colors, polygons appear on a whole mesh. I tried to make NM in a new file but it has the same problem.

I used Blender 3.0, 3.1 and even 2.93. Also checked on my laptop. I saw that strong lightning can hide it but it doesn't solve the problem anyway. Hope someone knows how to get rid of this.

I'm making a simple sweater for my model. I've added normal map node, set texture to "non-color", baked normal map from Multries without any polygon artifacts and I got this:

Shade Smooth is On, Auto Smooth is off. Non-Color was set before baking as well.

It does not depends on this saturated pink-green colors, polygons appear on a whole mesh. I tried to make NM in a new file but it has the same problem.

I used Blender 3.0, 3.1 and even 2.93. Also checked on my laptop. I saw that strong lightning can hide it but it doesn't solve the problem anyway. Hope someone knows how to get rid of this.

I'm making a simple sweater for my model. I've added normal map node, set texture to "non-color", baked normal map from Multries without any polygon artifacts and I got this:

Shade Smooth is On, Auto Smooth is off. Non-Color was set before baking as well.

It does not depends on this saturated pink-green colors, polygons appear on a whole mesh. I tried to make NM in a new file but it has the same problem.

I used Blender 3.0, 3.1 and even 2.93. Also checked on my laptop. I saw that strong lightning can hide it but it doesn't solve the problem anyway. Hope someone knows how to get rid of this.

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Flat shading due to normal map!! why. Why?

Hi everyone so I'm making a simple sweater for my model. I've added normal map node, set texture to "non-color", baked normal map from Multries without any polygon artifacts and I got this:

Shade smooth is on, auto smooth is off. Non-color was set before baking as well.

It does not depends on this saturated pinkShade Smooth is On, Auto Smooth is off. Non-green colorls, polygons appear on a whole mesh.Color was set before baking as well.

It does not depends on this saturated pink-green colors, polygons appear on a whole mesh. I tried to make NM in a new file but it has the same problem.

I used Blender 3.0, 3.1 and even 2.93. Also checked on my laptop. I saw that strong lightning can hide it but it doesn't solve the problem anyway. Hope someone knows how to get rid of this.

Flat shading due to normal map!! why?

Hi everyone so I'm making a simple sweater for my model. I've added normal map node, set texture to "non-color", baked normal map from Multries without any polygon artifacts and I got this:

Shade smooth is on, auto smooth is off. Non-color was set before baking as well.

It does not depends on this saturated pink-green colorls, polygons appear on a whole mesh. I tried to make NM in a new file but it has the same problem.

I used Blender 3.0, 3.1 and even 2.93. Also checked on my laptop. I saw that strong lightning can hide it but it doesn't solve the problem anyway. Hope someone knows how to get rid of this.

Flat shading due to normal map. Why?

I'm making a simple sweater for my model. I've added normal map node, set texture to "non-color", baked normal map from Multries without any polygon artifacts and I got this:

Shade Smooth is On, Auto Smooth is off. Non-Color was set before baking as well.

It does not depends on this saturated pink-green colors, polygons appear on a whole mesh. I tried to make NM in a new file but it has the same problem.

I used Blender 3.0, 3.1 and even 2.93. Also checked on my laptop. I saw that strong lightning can hide it but it doesn't solve the problem anyway. Hope someone knows how to get rid of this.

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FLAT SHADING Flat shading due to NORMAL MAPnormal map!! why?

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