Timeline for Why is this white emission object rendering as grey?
Current License: CC BY-SA 4.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 15, 2022 at 23:43 | comment | added | MicroMachine | I am sure there is a "purpose" however maybe this setting could have been activated when there is a need for it, or not be a default. I've never rendered a HDR scene or needed this feature in 7 years of using Blender. Oh well... now I know. Until I forget and ask again 😅 | |
| Jun 15, 2022 at 23:41 | comment | added | Christopher Bennett | The purpose is to better support HDR renders, but the color data gets scaled into a much wider range, thus making it "inaccurate" to what it's "supposed" to be. | |
| Jun 15, 2022 at 23:31 | comment | added | MicroMachine | Thanks for the answer, it's really upsetting that they made a standard something that changes the color set by the user... | |
| Jun 15, 2022 at 23:31 | vote | accept | MicroMachine | ||
| Jun 15, 2022 at 23:02 | history | edited | Christopher Bennett | CC BY-SA 4.0 | added 42 characters in body |
| Jun 15, 2022 at 23:00 | comment | added | MicroMachine | I'm sorry if you think the question is redundant, but I searched for a similar question for a good 10 minutes... this was never the way Blender used to work. "White background with filmic blender" is a question title no one will ever type when having this issue 😉 | |
| Jun 15, 2022 at 22:55 | history | answered | Christopher Bennett | CC BY-SA 4.0 |