so when i make a part, any part, and i plug in the volume scatter node to the volume input of the material output, i see the color i put in to the volume-scatter. but in the shadows of the object that don't get much light, the color is the opposite of the color I chose for the volume scatter (E.G when i make the volume scatter color blue, the shadows of the object are orange or red)
so i want to know why does this occur and how can i fix it, so the shadows are just black and nothing else.
