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I have a file that i lost in blender maybe because blender deleted it, i have no autosave but im pretty sure it did not get overwritten, im pretty close from recovering it but when i do the missing ...
sheeps421's user avatar
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Blender file I am trying to create a mesh file from a simulation of fire. My final goal is to make a 3D printable flame. I am trying to follow a tutorial but I am on 5.0 and I think the video was made ...
B F's user avatar
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I'm using a Creality Raptor 3D scanner and using Crealityscan 4 to export .ply or .stl files. When I import these into Blender, they are 1000 times bigger than the original. ie 300M across instead of ...
Ian Pendlebury's user avatar
2 votes
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I'm modelling some text as part of a model, but having trouble bevelling the edges. Using the Bevel material node works just fine, but I'd prefer to bevel the actual geometry. Here's the text before ...
Ratthew's user avatar
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I'm a blender user on Macbook m4 pro. The tilde key doesn't work. I have tried going into the preferences as well and checking up all the key bindings. all seems correct but i cant see it working. I ...
Harshit Vardhan's user avatar
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When I import a .pdb file in Blender 5.0, I cannot visualize my atom_ball. If I click the "eye" icon, the central atom (which is copied to a mesh) does not appear. However, this problem does ...
Jakub's user avatar
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so when i make a part, any part, and i plug in the volume scatter node to the volume input of the material output, i see the color i put in to the volume-scatter. but in the shadows of the object that ...
JsV's user avatar
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1 vote
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In Blender 5.0, the compositing node tree system was changed to work more like any other node group. This means there's no more "Compositing output" node, but rather a regular group output ...
Greg Zaal's user avatar
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I'm trying to achieve lighting like this. And currently have this I'm looking for some pointers on how to bring it a little closer to the reference. The ref feels more defined. Feels like there's a ...
Michael's user avatar
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I am trying to recreate this material in Blender 5 with Volumes. I watched some old tutorials where you subtract the noise of a Voronoi, but I don't really understand how to approach this in Blender 5....
Matthieu O.'s user avatar
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I have written a python script that plots 3d graphs using blender. It mainly works, but one thing I would like to do is crop the plot so it doesn't go beyond the axes. I have tried to do this using a ...
Martin McBride's user avatar
1 vote
1 answer
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I'm really new to blender and I'm wondering if there is a way to make two mesh objects stick to each other in order to get clean edges. I have used G in order to move them, but it is hard and time ...
Kristall1257's user avatar
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Since Blender 5.0 it seems the option to disable tiling when rendering has been removed and is now always on. That itself is not really a problem as you can choose a tile size large enough so it still ...
NervEasy's user avatar
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so here's my challenge I'm facing. I'm trying to scale a voroni texture in different areas to get the common desired effect where you have small and large "bubbles" that populate the surface....
Default Cube's user avatar
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This is going to sound like a noob question, because I am, but my renders are coming out completely black. I've googled and searched and adjusted accordingly but still nothing. My lights and camera ...
Michael's user avatar
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