H i everyone , im seriously searching for a long time and didn't find any , it seems like there are two types of pbr textures out there - metalness workflow (works great in principled shader) - Inaccurate - Specular workflow (it seams that there is a shader in blender only for eevee which not working accurate) - Accurate my plan is to use blender to create high quality 3d renderings with my Specular tectures but didn't found any accurate way to do that .