Timeline for Sandbox for Proposed Challenges
Current License: CC BY-SA 3.0
21 events
| when toggle format | what | by | license | comment | |
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| Jun 9, 2017 at 16:48 | comment | added | user58826 | Hello! This looks like a good but abandoned meta post, would you be willing to offer it for adoption? (If you want to, you can still post to main.) Due to community guidelines, if you don't respond to this comment in 7 days I have permission to adopt this. | |
| Jun 27, 2016 at 3:41 | comment | added | Patrick Roberts | @professorfish "Evolution of Regular Geometries"? | |
| May 6, 2015 at 21:15 | history | wiki removed | Martin EnderMod | ||
| May 3, 2015 at 15:37 | history | made wiki | Post Made Community Wiki by Martin EnderMod | ||
| Sep 4, 2014 at 21:28 | history | post merged (destination) | |||
| Aug 27, 2014 at 1:47 | history | post merged (destination) | |||
| Jun 10, 2014 at 17:12 | comment | added | trichoplax is on Codidact now | It's possible to get interesting behaviour emerging without even having senses, with a very simple simulation. For example: this flash version of simulated evolution | |
| Jun 7, 2014 at 1:41 | comment | added | trichoplax is on Codidact now | How important is the grid to you? Would you want to exclude grid free artificial life environments where movement is not restricted to integer steps? For example, like in the Hunger Gaming question (it has a video). | |
| Jun 7, 2014 at 1:35 | comment | added | trichoplax is on Codidact now | There are a wide variety of examples of artificial life out there. Since it's a popularity contest I think there will naturally be variety in the answers. The main thing is to specify the restrictions if you don't want it too open ended... Presumably the length of the code will be restricted as it has to be posted into the limits of a single answer? | |
| Jun 5, 2014 at 20:52 | comment | added | kitcar2000 | Another characteristic you could add is immunity to being eaten. Maybe a cell can only eat those with a higher eating characteristic or those with a life higher than X? Also, I think that the food is a good idea, but how would the simulation handle finite food? | |
| Jun 5, 2014 at 17:45 | comment | added | user16402 | @githubphagocyte if someone could implement simple multi-celled creatures, that would be amazng | |
| Jun 5, 2014 at 17:20 | comment | added | trichoplax is on Codidact now | I guess the name would be the last thing to settle on, once you know what the possibilities will be. It might be named something to do with cells if you know the cells will always be individual, or something more expansive if creatures can evolve that are made up of more than one cell (like snakes or jellyfish or plants...). Once you decide where to draw the lines the name should follow... | |
| Jun 5, 2014 at 13:18 | comment | added | user16402 | @githubphagocyte If someone can do it, great! Cubes as well, maybe... (+10000 for four dimensions ;) you could display cross-sections of it) What would a good name be then? Evolution of ...? | |
| Jun 5, 2014 at 12:17 | comment | added | trichoplax is on Codidact now | Yes I understood that you are looking for ideas - so I've just thrown those I can think of to see which ones you like. I like the idea of a popularity contest so we can see lots of different approaches. How flexible would you like it to be? You have "squares" in your title - are you attached to this? Would you welcome hexagonal grids too? | |
| Jun 5, 2014 at 7:23 | history | edited | user16402 | CC BY-SA 3.0 | added 8 characters in body |
| Jun 5, 2014 at 7:22 | comment | added | user16402 | @githubphagocyte They can have senses. The point of my posting this here is to get ideas for features, either to make a strict specification or just for ideas. I think I'll be making this a popularity-contest The grid shouldn't wrap at the edges, although in my JavaScript version it sort-of does (the squares are numbered left to right, top to bottom, so you can cross the left edge and end up 1 square above and on the other side from your original position) | |
| Jun 4, 2014 at 20:02 | comment | added | trichoplax is on Codidact now | Do the cells have input? That is, is their behaviour affected by awareness of their remaining lifetime counter (or that of their neighbours), the contents of surrounding grid squares, their location on the grid, the location of nearby or distant food sources? Do they have senses or just follow their genome regardless of their surroundings? | |
| May 29, 2014 at 8:47 | comment | added | user16402 | @m.buettner the reason why I posted this in the sandbox is to get suggestions for it. i still haven't decided whether it will be a code-golf with bonuses or a popularity-contest | |
| May 28, 2014 at 16:24 | comment | added | Martin Ender | Sounds like a good idea in general. In fact, "challenge using genetic algorithms" is on my PPCG ideas list. :D ... What's not clear to me is if you will prescribe the design of the genome in the final challenge, or whether designing the genome is something participants should do as they see fit. And I think in any case you should define the genome of the cells before explaining how the simulation is carried out. | |
| May 25, 2014 at 13:00 | history | edited | user16402 | CC BY-SA 3.0 | added lin |
| May 25, 2014 at 12:03 | history | answered | user16402 | CC BY-SA 3.0 |