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Timeline for Sandbox for Proposed Challenges

Current License: CC BY-SA 3.0

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Jun 13, 2017 at 15:13 comment added Nick T @programmer5000 noticed you want this one as well...I'll hold on to it for a little while longer. The issue I had was that I'm not sure how to convert theory--the theoretical limit of detection given a SNR and symbol length--into practice. Probably need to revisit and maybe pester folks at dsp.stackexchange.com for help with that.
May 6, 2015 at 21:15 history wiki removed Martin EnderMod
May 3, 2015 at 15:37 history made wiki Post Made Community Wiki by Martin EnderMod
Oct 21, 2014 at 18:46 history edited Nick T CC BY-SA 3.0
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Oct 18, 2014 at 8:56 history edited Nick T CC BY-SA 3.0
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Oct 18, 2014 at 8:53 comment added Nick T @MartinBüttner fleshed it in a bit more as a challenge, see anything awful?
Oct 18, 2014 at 8:51 history edited Nick T CC BY-SA 3.0
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Oct 18, 2014 at 0:20 comment added Martin Ender Either that, or you include multiple difficulties, provide a hundred (say) test files with random parameters, and the score is the number of correctly recognised files.
Oct 18, 2014 at 0:17 comment added Nick T @MartinBüttner if it was a code-challenge, would I do that with N gradiations of noise (sets of test files, or maybe just a big one) and the "score" would be what's the worst you can handle? Maybe a single long file (hundreds of tones) with increasing amounts of noise, score is how many are correctly decoded?
Oct 18, 2014 at 0:15 comment added Martin Ender Nice idea. If you want to make it code golf, I'd probably leave out all the fanciness and require 100% accuracy. If you want to include additional and varying amounts of noise and phase shifts, I think this should rather be a code challenge and you'd need to provide a large benchmark set of audio files to test against.
Oct 18, 2014 at 0:11 history answered Nick T CC BY-SA 3.0