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  • \$\begingroup\$ Wait, what? "Input A" stores to ᶫA if the user enters a list." That means that many of my programs are pretty easy to break. Then it's good that I don't have that many Input programs anyway, I mostly have either small tools with no error checking or complete games that use GetKey instead of Input. \$\endgroup\$ Commented Jun 12, 2018 at 10:53
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    \$\begingroup\$ If you are really keen on user-proofing your programs against this, you can always store a random value to A and check if it has changed after Input A. \$\endgroup\$ Commented Jun 12, 2018 at 13:24