Timeline for Loading Circle Animation
Current License: CC BY-SA 4.0
12 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 27, 2021 at 20:35 | comment | added | Ismael Miguel | @ccprog You're welcome. I really can't see what else to change to shrink your code. If you want, you can change the visibility:hidden for opacity:0, but it may not be valid. If you want, you can offer it as an alternative version. | |
| Dec 27, 2021 at 18:06 | comment | added | ccprog | ...and three more with the /8 trick. Thanks, good idea! | |
| Dec 27, 2021 at 18:04 | history | edited | ccprog | CC BY-SA 4.0 | added 71 characters in body |
| Dec 27, 2021 at 17:19 | comment | added | Ismael Miguel | You can save 3 bytes by changing ${(i&1?7:0)^i++>>1} into -${((i&1?7:0)^i++>>1)*125}ms and calc(var(--i)*-1s/8) into var(--i). You might save more with some bitwise magic. | |
| Dec 27, 2021 at 11:56 | history | edited | ccprog | CC BY-SA 4.0 | added 1 character in body |
| Dec 27, 2021 at 11:54 | comment | added | ccprog | Oh! You are right, I didn't notice that. | |
| Dec 27, 2021 at 1:17 | comment | added | Neil | Actually it's to make the animation start properly - your first frame has everything visible. | |
| Dec 26, 2021 at 22:36 | comment | added | ccprog | One less byte, and reverse direction is allowed. | |
| Dec 26, 2021 at 21:25 | comment | added | Neil | (Although should that be -1s/8?) | |
| Dec 26, 2021 at 21:24 | comment | added | Neil | Nice use of 1s/8 instead of 125ms! | |
| S Dec 26, 2021 at 11:26 | review | First answers | |||
| Dec 26, 2021 at 11:42 | |||||
| S Dec 26, 2021 at 11:26 | history | answered | ccprog | CC BY-SA 4.0 |