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Jul 12, 2021 at 16:30 history edited caird coinheringaahing CC BY-SA 4.0
added 188 characters in body; edited tags
Jun 17, 2020 at 9:04 history edited CommunityBot
Commonmark migration
Apr 10, 2020 at 13:51 history edited The Fifth Marshal
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Apr 13, 2017 at 12:39 history edited CommunityBot
replaced http://codegolf.stackexchange.com/ with https://codegolf.stackexchange.com/
Jun 16, 2015 at 21:54 history edited flawr CC BY-SA 3.0
added 105 characters in body
Jun 15, 2015 at 9:03 history edited Martin Ender
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Jun 11, 2015 at 11:38 answer added randomra timeline score: 2
Jun 10, 2015 at 8:37 history edited flawr CC BY-SA 3.0
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Jun 9, 2015 at 17:46 history tweeted twitter.com/#!/StackCodeGolf/status/608329342498807808
Jun 9, 2015 at 15:51 history edited flawr CC BY-SA 3.0
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Jun 7, 2015 at 10:08 history edited flawr CC BY-SA 3.0
added 9 characters in body
Jun 5, 2015 at 11:28 comment added flawr Both the cats and the catchers are in the order of submission=)
Jun 5, 2015 at 5:54 comment added Spikatrix Why is the scores of the cats un-ordered?
Jun 5, 2015 at 0:25 comment added TheNumberOne @flawr Your last edit on hexcatcher messed up the code considerably.
Jun 4, 2015 at 20:10 history edited flawr CC BY-SA 3.0
added 185 characters in body
Jun 4, 2015 at 16:54 comment added flawr @randomra Oh, that is indeed a fun idea, I see if I could do that today or tomorrow! No you can only store information within the same game (until the cat is caught), but not across multiple games. But I think that this would be another whole different challenge=)
Jun 4, 2015 at 4:58 comment added randomra Also, can my bot keep information from the previous match to try to find a better move-sequence against the same bot? I suppose not because it gets better the more rounds you do. It would also have to guess if it is playing against a new bot, so the running order would matter too.
Jun 4, 2015 at 4:54 comment added randomra If you add user input to the controller, it could make a nice software with the GUI and the bots already written. It would be also interesting to see how much can humans crack/abuse the specific bot strategies.
Jun 3, 2015 at 16:52 answer added randomra timeline score: 5
Jun 2, 2015 at 14:12 comment added flawr The animation is just the GUI (when starting the controller you have to set PRINT_STEPS = true , more detailed settings in the file MyFrame.java). Then I recorded this with LICEcap and edited it with GIMP. If you have further questions just ask!
Jun 2, 2015 at 13:41 comment added MegaTom What program makes the animations?
Jun 1, 2015 at 22:08 answer added TheNumberOne timeline score: 3
Jun 1, 2015 at 15:45 answer added MegaTom timeline score: 2
Jun 1, 2015 at 14:34 history edited flawr CC BY-SA 3.0
added 546 characters in body
Jun 1, 2015 at 11:58 history edited flawr CC BY-SA 3.0
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Jun 1, 2015 at 11:45 answer added randomra timeline score: 2
May 31, 2015 at 11:00 answer added euanjt timeline score: 5
May 31, 2015 at 2:36 history edited feersum CC BY-SA 3.0
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May 30, 2015 at 19:37 history edited flawr CC BY-SA 3.0
added 127 characters in body
May 30, 2015 at 19:08 answer added euanjt timeline score: 6
May 30, 2015 at 13:52 answer added flawr timeline score: 1
May 30, 2015 at 13:50 answer added flawr timeline score: 1
May 30, 2015 at 13:06 history asked flawr CC BY-SA 3.0