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  • \$\begingroup\$ Very nice solution, I was sure Achilles was close to optimal, but now I think even Agamemnon could be improved slightly=) \$\endgroup\$ Commented May 31, 2015 at 12:06
  • \$\begingroup\$ Yes, Agamemnon has a much better end game trapping algorithm than Achilles, but I'm pretty sure there are some tweaks... Now I'll try and work on a cat :) \$\endgroup\$ Commented May 31, 2015 at 12:39
  • \$\begingroup\$ @flawr very tiny tweak added to speed up catching in some special cases, this doesn't affect the animation here (elthough I think it might affect SpiralCat's animation) \$\endgroup\$ Commented May 31, 2015 at 12:46
  • \$\begingroup\$ Question! What happens if you're about to close a line, but the cat is standing in the last spot? \$\endgroup\$ Commented Jun 3, 2015 at 16:28
  • \$\begingroup\$ @Mr.Llama it starts making the next line as if that line had been filled (ie. the cat was in fact a bucket)- not the most effective use of a turn but happens very rarely that it doesn't really matter- the cat has to then move away on its next turn so I can place my bucket there \$\endgroup\$ Commented Jun 3, 2015 at 16:48