Timeline for Simple paint program
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 19 at 1:06 | comment | added | Mike | @Fe2O3 Good tip on Valgrind. First time using it. My program has grown since what I posted above, but glad to see that I have zero issues. | |
| Jan 17 at 9:20 | history | edited | user272752 | CC BY-SA 4.0 | Expand "Worrisome" regarding malloc() and typedef |
| Jan 17 at 5:13 | history | edited | user272752 | CC BY-SA 4.0 | deleted 7 characters in body |
| Jan 17 at 4:00 | history | edited | user272752 | CC BY-SA 4.0 | Add "Avoid extra variables" block |
| Jan 17 at 2:34 | history | edited | user272752 | CC BY-SA 4.0 | Add "Worrisome" block |
| Jan 17 at 2:08 | comment | added | Davislor | In new C23 code, you have constexpr constants (but not functions). This can replace enum. | |
| Jan 17 at 1:00 | history | edited | user272752 | CC BY-SA 4.0 | Add "More (kinda) trivial" section... |
| Jan 17 at 0:47 | comment | added | user272752 | Personally, I'm unsettled that this app code uses malloc(), but then some mysterious library function is entrusted to perform free(). This feels unbalanced. The OP should run this with Valgrind (or something) to ensure all dynamic allocations have been released. This "sandbox" code could be destined for incorporation into a larger project... | |
| Jan 17 at 0:28 | history | answered | user272752 | CC BY-SA 4.0 |