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Timeline for Drawing faster than SlimDX?

Current License: CC BY-SA 3.0

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Nov 6, 2015 at 13:11 answer added keith timeline score: 3
Mar 4, 2015 at 16:23 history edited Heslacher
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Sep 9, 2014 at 9:15 comment added Nick Udell Not a performance tip (you really should be profiling first to help us here), but I'd recommend wrapping your tx variable in a using statement to ensure it gets properly disposed even when an exception occurs.
S Nov 8, 2013 at 19:00 history edited Jamal CC BY-SA 3.0
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S Nov 8, 2013 at 19:00 history suggested Malachi
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Nov 8, 2013 at 18:56 review Suggested edits
Nov 8, 2013 at 19:00
Aug 18, 2013 at 22:11 comment added Zerowalker I have tried using stopwatch at many places, and the slowest thing is the Texture From Stream. I even checked if it was the stream itself (tried imagefrom stream just to check it alone), and that was super fast compared to the Texture conversion:S
Aug 18, 2013 at 12:16 comment added svick Have you tried to profile the code? Is the slow part actually where you expect it?
Aug 18, 2013 at 10:42 history asked Zerowalker CC BY-SA 3.0