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  • $\begingroup$ Will try this method! Although, would you have any knowledge of how I can do it without approximating it with point lights? $\endgroup$ Commented May 28, 2017 at 14:10
  • $\begingroup$ Unfortunately, I do not know any method for arbitrary surfaces which works with simple raytracing because it's hard to tell if an point can see the plane or not, but depending on your case you might want to try a Monte Carlo method such as Distribution Ray Tracing. $\endgroup$ Commented May 28, 2017 at 17:00
  • $\begingroup$ Maybe you could also try to sample some randomly distributed points on the plane of the area light and then check it against your surface point. $\endgroup$ Commented May 29, 2017 at 13:52